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Not sure it can be fixed correctly at this point, but gear itemization is the most glaring issue I see with Diablo III.
Gear is either amazing, or horrible. (Usually to a ratio of something like 1:100,000)
I have yet to get a piece of gear that made me step back and go "Wow! This is a nice piece of gear!"
Anyway, I could write a whole book on why itemization in this game is poorly done IMHO so I'll just leave it at that.
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I agree with Droth...the itemization in this game is the main thing that is holding it back from being considered in the historical top tier of ARPGs. Some of the other known issues, such as build customization, storyline, and lack of random lvls/dungeons are big as well. However, I feel as though these secondary issues would not be as glaring and troublesome if the overall itemization in the game was on par with previous diablo titles and similar games.
As an aside, Droth, I know that you get some flack from some parts of the D3 community (mostly just to troll and stir up trouble), but many of the regular forum posters, including myself, really enjoy your insight and critiques of the game. Keep up the good work and please do not let these negative comments deter you from providing your 2 cents.
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