Diablo® III

Big Bad Voodoo modification?

So I really love BBV, but the fact that it stays in one place rather than moving with the caster is kind of irritating. You can't always get it's full use out of it, because you have to move and leave your big spell behind.

Can we please have it move with the caster until the timer runs out? I'd really like that x.x
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dumbest idea ever

big bad voodoo is just fine in place

but the thing that pains me is the fact half of the runes dont share their benefit with other classes so we are stuck with taking either damage rune,, life per second rune for group duty

or mana regen for solo play

why cant we have ressource regeneration for each class and be able to work for anyone that stands in it? and buff the other runes that are useless like the 30second duration one into something more useful?
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