Diablo® III

Monster Density in Higher MP BUGGED

I have made several alkaizer runs (act 3) in MP1 and MP5
After multiple runs i can tell there is a 50%-60% drop in monster density in higher MP (MP5)
Monster density should either be the same or actually increased to scale with the rise in difficulty...can you please look into this?
There most certainly a drop in monster density in MP5 compared to MP1

Please note that I am speaking of the trash mob population and not ELITES
Edited by Baaalzamon#1751 on 2/4/2013 11:04 AM PST
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02/04/2013 01:58 PMPosted by CylentPsycho
Monster Density is currently randomized along with maps generated ;)


i understand that but when monster density is 50%-60% lower consistantly in higher MP than in say MP1 i would say there is a problem...made multiple runs to confirm...monster density is WAY lower at MP5 rather than MP1 which has loads and loads more
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Did you quantify the density some how?
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Random.

You can get 0 times the event you want even after 10 billions events.

If you do an infinite amount of events, the probability to get the event you want will tend to a value.
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