Here are some suggestions.
Seize the Initiative
Increase it by 50% to 75%
They had nerf this skill a bit too much.
Change it 30% to 50% dodge chance is increased by an amount equal to 50% your Critical Hit Chance. OR better yet change it were each time you dodge you regenerate 4-6 spirit energy.
I honestly believe the spirit regen needs to get buffed. or use the (each time you dodge you regenerate 4-6 spirit energy) Idea.
Allows to wield Daibo with one-hand along with a shield.
This skill should work on pvp affects as well like rend, bleed, haunt and other charm effects.
Quickly dash at the targeted enemy or location, striking for 160% weapon damage and rooting the target for 1 second. This skill SHOULD dash to the target "location" as it stated. NOT a 1 yard dash.
Chant of Resonance
While one of your Mantras is active you gain 2 Spirit every second. Instead of 2 spirit per second. Decrease all spirit cost skills by 25%-30%.
Another thing is that all healing spells SHOULD gain the " Health and Globe gain from armor"
if you guys have any Ideas post them up. MONKS NEED SOME LOVIN