02/08/2013 06:50 PMPosted by LylirraThe Diablo III team is pretty big, but it's made up of multiple working parts, and most of the designers tend to specialize. Certainly, not everyone on the team has been sick, but a tech artist, for example, wouldn't be the correct person to ask about the crafting costs for new Rare recipes. Similarly, a UI engineer isn't going to be able to pontificate on the reasons why we buffed certain Monk skills in 1.0.7, but not others. Unfortunately, it was our system designers that bore the brunt of what we've dubbed the "zombie plague" (they share an office, so it's not a big surprise that they also shared the same nasty flu strain).
02/08/2013 08:21 PMPosted by LylirraThis explains why this game is so messed up. Blizzard is so disorganized that the absence of a couple developers derails an operation that has been posted for weeks.
Nothing has been derailed. A Q&A has been delayed due to illness, but that's about it. It's important to keep things in perspective.
(Also, I can assure you that many development companies have designers who specialize. This is not uncommon.)
It's crazy you even have to justify or explain why the answer has been delayed...
Right! Why would a company want to communicate something like that to their customers. Craziness...
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