Diablo® III

Demon Hunters need buffs.

02/19/2013 08:42 PMPosted by Shiroro
low-MP class


Other classes farm lower mps better than us.. We should just be removed from the game altogether <,<

Actually no.. Blizzard can fix us. Just increase our skill damage 2-4 times accordingly. thats the easy way out at least

For every gold a monk spends a DH should be just as strong. (I said Monk because barb stuff will always be cheaper due to its low demand imo)

A monk should be able to kill swarms just a small amount faster than DHs just because they are a melee class

A dh though, should be doing so much more dmg in terms of its single target atks..

Okay I get it. Barbs are cheaper and stronger to build at least I've accepted the facetank/trolling barbs can do in terms of least amount of gold spent and being so strong. What I don't understand is how a monk, someone we share ALL EQUIPS except our main and offhand weapons (possibly other class specific items) has a much higher eDPS but a lower pDPS (paper DPS or sheet DPS)
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we still need buffs
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DH need a buff, cant agree more to this post, Wish they would just re-buff nether tentacles...and add disc on crit or somthing.. *dreaming*
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1.08 ridiculous dh buffs =/
when the dupe came out i had a hope that this game would burn in hell, literally.
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So, anyone tried rapid fire yet?

i guess the grenades one is good if someone can tank for you, but since in this game, everyone ignores the templar cause he is stupid, you have to be in a party.

otherwise, DH still worst class ingame.
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Makes sense to me. I wondered why I was getting owned in mp9+ (no significant problems in mp8 and lower). Even with Vengeance and a full nats set and +20 disc on top of that (70 disc total), I'd run out of disc and hatred constantly, requiring insane amounts of kiting and TP/WP escapes. :p This is while playing solo of course.

Honestly though, I'd rather see improvements to mobility and evasion. The only effective mobility Ive found is by using Vault with Tumble and Tactical Advantage, combined with Windforce's knockback. But of course this drains disc quickly, and I have to waste a passive slot with Tac.Adv.

Using Entangling Shot helps too, but it's very weak at 90% WD and again many leets are invulnerable to it.

I think DH's should either have a permanent buff to movement speed or at least a skill/rune to achieve it.

One practice I hate having to do is the old DH tanking with Preparation (it seems that all classes tank constantly TBH). Seems like most DH's I play with do this, and I do too because it's often very difficult or impossible to outrun Elites, and at higher MP levels, most leets are invulnerable to knockback.

TL;DR: more mobility/evasion as opposed to more resource generating buffs.
Edited by GoneTomorrow#1483 on 6/26/2013 3:01 PM PDT
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what i think is all dh skill dmg should increase, and drop that stupid delay time on bola as well~

cluster arrow resource cost should be 10 points lower then now or 15 points and buff load for bear to like 400% or more- with base skill dmg over 300%

and i feel kinda retard that most of our hatred reg skill save bola are less then 100% dmg, that is so much suck really, they should buff over 110+ or 130%

other hatred skill spammer should be base dmg no matter what rune used buff over 200% aleast~
Edited by Sky321#6755 on 6/27/2013 4:14 AM PDT
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what i think is all dh skill dmg should increase, and drop that stupid delay time on bola as well~

cluster arrow resource cost should be 10 points lower then now or 15 points and buff load for bear to like 400% or more- with base skill dmg over 300%

and i feel kinda retard that most of our hatred reg skill save bola are less then 100% dmg, that is so much suck really, they should buff over 110+ or 130%

other hatred skill spammer should be base dmg no matter what rune used buff over 200% aleast~


Actually, Hungering Arrow and Evasive Fire are over 100%. I would like for Entangling Shot to be buffed; it's a great skill with Windforce knockback and high IAS in general, plus it has the highest proc coefficient out all the primaries. I'd trade more DPS for a lower proc.

And agreed about Cluster Arrow. It's insanely costly for Hatred. Actually, I doubt I'd use it if it were cheaper.

And I suppose Blizz's reasoning for the delay on Bola is that it would be overpowered. With Imminent Doom and 400k DPS, I can kill regular packs with that alone and some elites, mp8+. I can't imagine how powerful it would be if there were no delay. And being a high level rune, Imminent Doom ought to have a shorter delay, maybe 1-1.5 sec.
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that's true for 90% of the cases, but not really. You just have to be super rich to make a DH good, but i agree they need serious buff. If you're geared Shuriken cloud, bola, NS,gloom, tether, rf build can help you clear MP10 easily. The problem after being complete decked out is the monster grouping part that makes DH the least efficient farmers. Obviously the other problem is not everyone is a billionaire.
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Thank you for necroing this thread. Now blizzard shall notice this thread and buff us finally ^.^

Woot woot (>^^)>
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<(^^<)
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Thank you for necroing this thread. Now blizzard shall notice this thread and buff us finally ^.^

Woot woot (>^^)>


And you're going to get us nerfed again. :p
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Im trying some neat rapid fire build by now, my experience has improved, although im 200k dps and still on mp4. LMAO
Guess if i ever taste monk or barbarian in inferno, i will never come back do demon hunteD. ;p
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08/23/2013 06:07 PMPosted by SPECIALISTx
that's true for 90% of the cases, but not really. You just have to be super rich to make a DH good, but i agree they need serious buff. If you're geared Shuriken cloud, bola, NS,gloom, tether, rf build can help you clear MP10 easily. The problem after being complete decked out is the monster grouping part that makes DH the least efficient farmers. Obviously the other problem is not everyone is a billionaire.


Clearing mp10 isn't the issue, the issue is farming efficiency. I only farm MP10 on all my toons, and even if you're super rich and dumped billions into the DH. The DH still sucks compared to the other classes. Of all my toons my DH has the most gold and time invested by far. 460k unbuffed running glassy gear or 450k with my ehp gear. While my barb and wizard with only a fraction of gold invested and wayyyy less dps... 297k unbuffed and 303 k unbuffed can out farm my DH in every situation any day of the week solo or group play. DH is simply broken and IMO needs a Monk WOL buff or a WD COB buff and only then will the gap between DH's and other classes be closer. But until then we're screwed.
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