Build - The Cold Hearted Suppressor
This build is a variant of DiEoxidE's Stone Cold Hunter
. The core concept remains the same, yet the play style is drastically different. http://us.battle.net/d3/en/calculator/demon-hunter#ajdkVg!Yce!cbcaZc
For those DHs out there who haven't read it yet, here is the link to DiEoxidE's original post wherein he has links to videos explaining in great detail how this style of build works.http://us.battle.net/d3/en/forum/topic/9308901625
The genesis of this build was pure happenstance, I was searching for an HA cold SoJ when I saw a cold MS one for dirt cheap and picked it up (I have since upgraded to near perfect MS SoJ). Anyway, this got me to thinking and here's what I came up with.(I believe this variant of the Stone Cold Hunter is well suited to Dual Wielders as we have a lot of crit damage, I'm at 500+%, and the MS skill bonus on the SoJ is crit chance, which also happens to be one of our weak spots as we don't get the 10% cc from the DML).
MS - Suppression Fire is the star of this build. It dishes out damage in a wide arc and slows all the mobs, thus enabling Cull the Weak to take effect on a large scale. Additionally, by incorporating Preparation - Punishment into the build I can spam Suppression Fire on mid to large groups.
The build has a circular synergy aspect to it, where your hatred is converted to disc by using Suppression Fire and vice-versa with Punishment. This balancing of hatred and discipline makes this build a real joy to play; it also complements my Danetta's set really well. :)
I ran through the Hollows in Act I on MP7 and when I came upon a horde of undead minions I would unleash a volley of MS and step/vault back if needed; if not, I unleash volley after volley of MS (I was three or four shotting mobs if I remember correctly), using Punishment as needed (my disc is at 49). With MS chilling the mobs, it was very easy to stay ranged and maintain SA.
For elites, I ran into some RD-Vortex-Molten-Waller, I used Shadow Glide to Step around some trees and placed my sentries. MS was used mainly to fuel Shadow Glide as opposed to Punishment as the elites where RD.
So far this builds performance is stellar. Having MS benefit from Cull the Weak nearly 100% of the time is just awesome.
You can try Tropicalypso's Bola Shot tactic (load up mobs with a few bolas and then let 'em have it with Suppression Fire, which snares them just before the Bolas explode for the Cull benefit).
I'm currently experimenting with incorporating Bait the Trap into this build (after testing it, I didn't feel like it synergized well with this build as it used just enough dicipline to be a nuisance).