No, the PC version of Diablo III was not designed for console from the beginning.
Just like you were able to port Starcraft 2 and World of Warcraft to the consoles, right?
Look, I personally don't care about "nefarious plots" to cater to the console market. Frankly, it's a smart move. But, be honest at least. The intent is to dominate the market as best as possible. And to do so, games have to be able to work on all platforms. You couldn't do it with your other IPs, so you worked from the ground up on Diablo 3 with the ultimate goal of platform saturation.
However, the majority of what you stood by (always online being the biggest) is thrown out the window for the consoles,... why keep two different types of requirements, for the same game?
For clarity, the PS3 version of Diablo III is based on the PC version and will include many of the same features as the PC game,
Again,.. except always online. This feature was always 'justified' to support the player (prevent hacks, etc.). Having Diablo 3 on PS3 is just dandy for me, but, why are you suddenly allowing 2 things PC gamers have been begging for since pre-launch:
- local play
- offline mode
I would hope you at least allow PC gamers to have these two features, since you are giving them to PS3 players.