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The ratio between hate and love of this game in just this one single thread is like 10:1.
And not much people who found themselves dislike this game are continuing to hang around here, either. That said, I don't really see any future of this game.
They really betrayed this game's previous installments and Blizzards own reputations for some mere short-term profit.
I wouldn't be surprising if they couldn't sell much of the playstation copies of this game. It's pretty much predictable.
While having those disagreements is fine, blaming console for why they even exist is a pretty poor scapegoat.
Actually... it isnt.
It is pretty obvious that you guys designed the game toward good playability on consoles.
Otherwise we would have a way more complex game today.
PoE is a prime example of fun / complex / individualized gameplay and how it should be in a aRPG designed for the PC.
Right now, Diablo3 is the PERFECT console game to be honest.
But its far far away from a perfect PC titel, with depth / customization / itemization etc.
Its a shame really...
you took one of the most anticipated Games in the last Decade and drove it so massive against the Wall for the sake of consoles. And i think the final PS3/4 sales will prove me right.
Diablo1 on PS1 was a massive failure already, and you didnt learn from it.
Edited by Xeno#2262 on 2/26/2013 1:16 PM PST
ts a shame really...
I second this. Besides, this game IS not the great experience developers talk of.
Get serious please CM, the term "great experience" is far beyond this simplicity of game you created. Great experience it is, but for 10 year-old kids that are devoted to average graphical adventures and occasional carrots.
Diablo games were conceived to be intriguing, complex and satisfactory. Blizzard, I will believe what you say the day you can demonstrate with facts that you are committed with those three words again.
Saying it was designed purely for consoles is also dumb and a huge strawman as few reasonable people actually make that case. What's being said is that it's clear the direction and design of the game was hi jacked to make it more accessible for the casual gaming space.
This. There really isn't an argument against Diablo 3 being streamlined and more "casual-friendly".
The problem is that people wrongly think that casual gaming and console gaming are the same thing. They're not.
We could play the "what if" game forever. I'm not interested in "what if", because it leads people to the same half-baked conspiracy theories that have overrun this forum and others like it.
Blizzard made a sub-par game. People need to accept that. Diablo 2 was made 12 years ago with a completely different design team. The culture of gaming (and gamers in general) has changed significantly in that time. These facts are ignored by people who continue to insist that consoles are somehow at the root of this problem.
honestly it wouldnt be that hard to make this game a game that streatches to every console and everyone could play together if the programmers of every company got together and said lets do this.... it would be amazing..... just imagine how much more money blizard could get if they made there games available to other consoles...... imagine how many people from every different device could play together that is the stuff I dream about at night..... it is about time it comes true....
Some games are simply not ment for consoles...and vise versa.
I would never play Call of Duty on a console...its a pure PC Titel.
On the other Hand, i would never play Fifa or F1 Racing on a PC..its more fun on a Console.
Its not a matter of "Console gaming" or "Casual Gaming"..
its a matter of what works on what Plattform. And aRPG's arent ment for Consoles.
Try playing a CMWW wizard on a console, with a gamepad...hf with that, really.
So hey, lets break with every principles we had... and design a game for this crowd.
How well that worked out we can see today. Nobody is playing D3 anymore.
But hey, lets tell everybody "The servers are still full, millions playing D3"... ya right.
When will Blizzard finally take a honest step in the right direction, and release the actual Serverpopulation Statistics ?
How many people got banned over the course of the game.
How many people play at peak times.
How many people play what classes.
But of course...that might show the "real" Health of the game, and that isnt good for business.
Still D3 today are too simple
(Aside of graphics) It took D1 and D2 gameplay and simplify it more...
I respectfully disagree. Itemization in D3 is a glaring failure. I refer you to the following links for a very simple (and correct) breakdown of the one of the major issues.
I love the idea of being able to play Diablo 3 on my PS3 or perhaps future PS4, not only allows this for a wider public, but it's also a complete different p.o.v. in my opinion.
+ well, who doesn't like a 40" screen filled with bloody corpses?
I just hope they make it possible so we can play our Computer-version characters, this would be a massive win!
Keep up the good work Blizzard!
Reading this thread makes me wonder if people can discern between their opinion and actual fact. I question it since a number of post seem to get them mixed up; I do hope that this is not a bad habit that translates into the real world.
One interesting part of all of this is the view regarding the CM's and their answers. When given an answer one disagrees with, they will call it lies or whatnot. Try to discredit the person, make up some conspiracy, or something pretty extreme. But, take the same scenario and have the CM's actually proclaim that console version was intended and all the sudden those whom normally attack would believe their word. Curious how many cases that would actually occur.
Holy hell, this is a lot of really good contact from a blue! I'm glad I peeked into this thread.
I wanted to ask that, since the game wasn't designed from the ground up but rather special attention is being given to improving the interface for consoles qua consoles, can we expect a similar effort to improve the interface for PCs qua PCs? It makes a lot of sense for the controller play to be more character-relative (dodge-rolls and whatnot), but it would be nice to have proper chat windows in the version that has a keyboard.
I think you guys need to ask yourselves why it is that people made this assumption about the development process. It's more than just mean-spiritedness! The lack of proper chat and seemingly arbitrary and backward 4-player limit were jarring before we knew there would be a PS3 version. I love the game and can't wait for some of the improvements, but the fact is that in its current state D3 almost feels ready to release. Good luck pleasing everyone as you improve the game!
And good luck improving legendaries. Hopefully you don't have to make another legacy generation.
"whom" isn't just a fancier word that smart people use instead of "who". You should look up how it works, since it's actually fairly easy to get the hang of.
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