Diablo® III

I don't get multi-platform negativity

Community Manager
Posts: 3,119
02/25/2013 11:08 PMPosted by Xaragoth
Even the UI and entire conrol setup lends itself very much to a controller layout, as do the amount of abilities.


Except that both the UI and control scheme are being redeveloped for PlayStation. (Not to mention that console games can support more than 6 input buttons, if that's what a particular design calls for.)

Let's focus the criticisms here, though. It seems your primary concern is that Diablo III was designed and/or has evolved in a way you don't entirely agree with. You're attributing that to the fact we're porting the PC game to the PlayStation. Because a lot of features and systems in Diablo III seem to sync well with console play, you feel this is evidence that the PC game was purposely handicapped for the PlayStation, and is one of the main reasons why we chose not to implement certain design features from Diablo II (i.e. the type of gameplay you prefer).

It's not unreasonable to think that the order of operations for bringing Diablo III to console was a) decide to release Diablo III on console and then b) develop the PC game around that philosophy -- especially if thinking that helps validate your own concerns. In reality, though, the order was a) develop a great game for PC and then b) see if it makes sense to release that game on console.

We've always thought that, out of all our games, the Diablo franchise would translate best to the console platform (heck, even the first Diablo was ported to PlayStation). The gameplay and controls are very straightforward, which lends itself better to consoles than other titles we've released. This is something we've said for many years now.

Play.tm: This game is PC and Mac only at present. Do you have console plans for the future?[/b]

Jay: We don't have any console plans right now. I would say that of all our games... well, Blizzard doesn't view itself as just a PC developer, we think we're a games developer. So if we thought a game was more appropriate for consoles we'd make it, its just that most of the games we've made so far feel better on the PC. However, Diablo is maybe the one exception. I think the control scheme would translate really well to a console, erm, there are many elements that would be easy to pull over... that could work well with direct control. There's not a lot of buttons, so you could fit them on a controller pretty easily. There are some targeting issues that could be troublesome, but nothing that couldn't be overcome. But, we're also used to developing for the PC, so right now we're completely focused on that.

(source)


Though Diablo 3 is currently only confirmed for the PC, Blizzard president Mike Morhaime has once again suggested that the long-awaited action-RPG may end up on consoles as well.

"Every game we have the discussion about which platforms make the most sense," Morhaime stated in an interview at BlizzCon. "As Diablo 3 takes shape, I think we'll do an evaluation."

"I think there is a pretty good argument to be made that that type of game might work very well on consoles," he added. "There might be some technical limitations though that we might need to get past."

Diablo 3 director Jay Wilson also chimed in on the oft-speculated topic, noting that the game's control scheme would work rather well on consoles.

"If we did it, we would want to do a really high quality version--we wouldn't just want to do a port," Wilson said. "We would never make that decision if we thought we had to compromise the overall quality...we could probably do it at any time, we could release the game and then decide we wanted to do a 360 version or a PS3 version."

"We haven't really decided to take the [console] plunge," he continued "We've really come to the conclusion that it's probably the best fit because the control scheme is actually not that incompatible. So if we were to make that decision, Diablo would be the natural choice."

(source)


VG 24/7:I sat in on a recent press conference where Jay Wilson and J Allen Brack were asked why Blizzard games aren't on consoles. The gist of their argument? If Blizzard created a game that was a good fit for consoles, it’d be there in a heartbeat. Obviously, many gamers have responded to this with vehement cries of "Diablo!" Are they right? Or are Diablo’s demons invulnerable to all but the mighty mouse and keyboard?

JB: I think it is suited to consoles. We’re definitely working, obviously, on the PC version. This is something that’s been brought up a lot about Diablo. It’s sort of an ongoing question. And I’m sure we would all love to play it on console, but right now, we’re just focused on what we’ve got in front of us. Who knows what the future holds? It’s hard to say.

CL: We have said in the past that Diablo’s one of the games that really would translate [to consoles] well.

(source)


Ultimately, Diablo III was a game designed for the PC. It has since been released for PC, and we've made several improvements to the PC game since launch. We plan to continue that support (see here and here as examples). From there, we've been working to port the game to the PlayStation, because we feel it would play really well on that platform.

The part I think a lot of players are getting caught up on is that there's a big difference between believing that a PC game can work well on console after some adjustments, and designing a PC game specifically for console. Diablo III is an example of the former. This means that your concerns are with our approach towards designing a PC game in general, and not the fact that the game makes a good candidate for a console port.

02/25/2013 10:58 PMPosted by Moogle
Very disheartening to hear this franchise get boiled down to semantics. These games are so much more than hack-and-slash.


I agree. I never said Diablo, Diablo II, or Diablo III were limited to the hack-and-slash genre. I just clarified that they were, in fact, hack-and-slash games.

02/25/2013 08:43 PMPosted by whoopadeedoo
Lylirra, will you have a beer with me at Blizzcon? Seriously.


Deal, but you're buying. :)
Edited by Lylirra on 2/28/2013 12:14 AM PST
good now that that's settled...make the game better without regard to how it will translate to console.

e.g. http://us.battle.net/d3/en/forum/topic/7980249170
Posts: 1,280
View profile
[quote="79787511281"]Lots of diplomatic fluff...


Lylirra, All of that sounds great, and I don't doubt development tried their best to create a fantastic PC game. But that doesn't change the core issue:

There are million times during development where you have to choose A or B. You cannot possibly deny that, at least in some unknown number of cases, one of the myriad of factors in determining A or B was ease of porting to an eventual console platform.

Now obviously we have no idea how many choices were influenced, or how great that influence was. Maybe it was a very minor consideration on a very small number of choices. Nobody knows, even I dare say you. But denying it was ever a consideration on any choice would be just as foolish as saying it was the primary consideration on every choice.

The problem is ... the circumstantial evidence points to it being a large factor in several significant decisions. And just like OJ can say over and over that he never lopped off two heads, and even a jury acquitted him .... when all of the *public* evidence points in one direction the public is going to make certain assumptions...
The above is right. If you are designing a product to be showcased in a new market, there will be design decisions to allow for that product to flourish in that market.

Recently we have seen that actiblizz knows how to make money much better than how to develop games. This is a business decision.
Because a lot of features and systems in Diablo III seem to sync well with console play, you feel this is evidence that the PC game was purposely handicapped for the PlayStation, and is one of the main reasons why we chose not to implement certain design features from Diablo II (i.e. the type of gameplay you prefer).


Great, it is good to know that consoles had nothing to do with why Diablo III was dumbed down so much.
I guess D3 is just a dumb game....
The comments from Jay are telling.. at first he says no plans for console, then he goes on to mention how Blizzard is a games developer, and not a PC games developer, and how much thought he's actually given to a console port of Diablo III.

"We don't have any console plans right now."

Then he goes on.....

"I think the control scheme would translate really well to a console, erm, there are many elements that would be easy to pull over... that could work well with direct control. There's not a lot of buttons, so you could fit them on a controller pretty easily. There are some targeting issues that could be troublesome, but nothing that couldn't be overcome. "

Go back in time to Feb 2011, Gamasutra job listing..

"Blizzard Entertainment is looking for a highly organized individual with outstanding communications and project management skills for the Diablo team," the description reads. "The ideal candidate has prior experience in console game development and has a keen knowledge of how each discipline operates and interacts. Self-direction and follow-up skills are a must, as well as the ability to anticipate production issues and find effective solutions."
Posts: 1,456
View profile
Thank you Lylirra for clearing that up. I hope this ends this type of discussion.
I love you seamanstains.
02/28/2013 07:11 AMPosted by Seamanstains
Thank you Lylirra for clearing that up. I hope this ends this type of discussion.


She didnt clear up anything. Another blizz fanboi i see....

At the blizzcon in 2011, before D3 was released they had plans for the console version.

1.) Sorry Lylirra, but Jay Wilson is a liar and always conradicts himself. For example, at Blizzconn 2011 the D3 Q&A panel.
Go to 10:45 in the video when JW is asked if there are any console plans for D3. He replies, YES, we have hired people and have plans for it.

http://www.youtube.com/watch?v=63yEdfuG-Z8

2.) Another question to him about consoles Go to 4:00 in the video. He asked if there are plans for console control for PC. JW refers to "As the console version contnues".. Suggesting that they ARE working on a console version.

http://www.youtube.com/watch?v=6A1892-Y6wo


3.) The First Question. He is asked what challenges they faced with the Console Version.
He responds, "we haven't built it yet .gameplay feels smoother on the console version. "
Then Jason Regier at 1:44 says "On the console version that we're PLAYING around with" He is clearly saying here that they ARE in the development process for it!!

http://www.youtube.com/watch?v=baF-Kj2eKnA


Again, please remember this is 2011!!! FAR before the game was released for PC!!!
So please do not speak to the OP as if he is a complete moron, when you're research on the topic concluded to a "quote" by JW.


Remembered that aswell, thanks for making the work :D
02/25/2013 04:17 PMPosted by Lylirra
All the decisions we made when developing Diablo III -- including combat, skills, character controls, user interface, and itemization -- were ones we believed would deliver a great experience on the PC


I don`t know why I don`t believe this.
Lylirra. Please answer this question. I never got a response from a blue and I just need to confirm this.

Is it really confirmed that the console(PS3 and PS4) will have single player offline? I want offline play and it would be great if I can play D3 offline.

Please confirm, Lylirra please...
Look at the 6 active skills cap, best fit ps3 controller L1 R1 + Square Cross Triangle Circle
your so full of it.....you know for a fact that the interface for diablo3 was designed by the same guy who did/does the interface for games and the lobby for x-box live....just freaking admit you built this game for console release.....the evidence simply points to it.

this person is also the guy who did the !@#$ty layout of bnet 2.0 you cant lie to us...
he did sc2 and diablo 3 interface and he designed it to be console friendly.

so plz stop lying


It's responses like this that cause the silense of the Devs and CMs.

Why even respond when no one will believe you?

Drysc was right in so many ways.
This topic has reached its post limit. You may no longer post or reply to posts for this topic.

Please report any Code of Conduct violations, including:

Threats of violence. We take these seriously and will alert the proper authorities.

Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.

Harassing or discriminatory language. This will not be tolerated.

Forums Code of Conduct

Report Post # written by

Reason
Explain (256 characters max)

Reported!

[Close]