As an example, suppose items currently roll between 1-100 Intelligence. Now, imagine that we dropped 25% as many items, but the Intelligence range was instead somewhere around 75-100. In the end, you'd find fewer items, but more of the items you find would be worth equipping. That's our goal.
In our latest Developer Journal, game designer http://us.battle.net/d3/en/search?f=post&a=Travis%20Day&sort=time" class="bml-link-url2">Travis Day</a> talks about a few of the underlying philosophies that are driving future changes to itemization. Check it out, and let us know what you think!
03/05/2013 11:02 AMPosted by IdahowolfcubWOW, I can't wait for this patch. I will be downloading the PTR the minute it is available. This actually has me ecstatic. It might bring more of my friends to the game as well!
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