I posted about this as well. I find it odd you guys cant replicate it , because it happens quite frequently, all things considered.
Also, when i posted, i posted that it didnt happen to me this time, but instead, i watched a champ pack do it to one of their own kind. Check my post history, it was bloody pricelessly funny.
Yes, this bug very much exsists, and has many threads around here, as far as i recall reading (unless they got deleted).
We absolutely believe that the reports players are submitting are genuine (that walls are spawning on top of your characters); we're just having trouble recreating the situations you're reporting. That's why we're reaching out and asking for more information.
04/23/2013 11:38 AMPosted by ShamanIt is possible, although i still think the wall is spawning behind you, so you would have to move towards the monster to avoid the wall. It is intended behaviour as the waller affix is meant to prevent you from running away.
03/13/2013 12:53 PMPosted by mikeab7925DH seems to be the worse off when it comes to waller as there is no way really to escape it. all characters should have a way out of waller.
04/23/2013 12:05 PMPosted by CrniVukno character has a chance to escape them when they spawn diretly ON TOP OF YOU, which killed me a couple of times as well.
04/23/2013 11:17 AMPosted by LylirraWe absolutely believe that the reports players are submitting are genuine (that walls are spawning on top of your characters); we're just having trouble recreating the situations you're reporting. That's why we're reaching out and asking for more information.
04/23/2013 08:50 AMPosted by Skyqula1. If a player is moving ==> gets facewalled ==> instantly turns a 180 for the new movement path ==> gets installed facewalled again ==> stuck. This mostly happens when moving at high movement speed (IE 24% + tactical advantage).
04/23/2013 04:45 PMPosted by palsecam1. If a player is moving ==> gets facewalled ==> instantly turns a 180 for the new movement path ==> gets installed facewalled again ==> stuck. This mostly happens when moving at high movement speed (IE 24% + tactical advantage).
I tend to follow this observation and tried then to recreate the situation, but after 3 hours of running around with waller monsters, with different running speeds, and got only one "stuck-like" situation. But after reviewing the video, I realized i was not really stuck.
Here is the video:
And 1080p original version, downloadable here:
So, if you review the video frame by frame, you can see:
Right when the monk just avoids the second wall, the third wall spawns right on him, so the character appears to be 'stuck' inside the wall.
During the play, I tried to move on the left, on the bottom, on the right, but was stuck by the wall (left and bottom sides) and stuck by the two monsters (on the right side).
But finally I managed to get out (frames 110 to 113) just before getting caught by the third monster (frames 115 and further).
I recall having troubles with walls in the past (while appearing like inside the wall, like in this video), but I cannot be certain I was stuck only due to the wall.
Hope this is helping
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.