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I'm curious as to how they would implement a necro into this game with such clean and corpse free lands.
I suppose they could either actually have corpses which would be amazing. Or perhaps it would work like to WD and the skellies would just be willed into existence.
Either way, necro/druid were my fav classes and I miss them the mostest.
you realize ; since there's no plus skills. And only mediocre "rune" variants of a given skill...you would be stuck to the limit of Skele's they gave you. Since there's no SoJ...no Tarn...no Shako...no Homunculus (like D2's)...you get the skill and that's it.
Unlocked lvl 60 skill. Raise Skeleton raises one additional skeleton.
Oh man! OH MAN! Pick that rune. :P
The Necromancer had a good "feel" for playing.
It was the Cadillac of characters--slow, deliberate, INEXORABLE, powerful.
Skeleton army + whatever that skill was that would get the demons to fight each other...and how the curses could often be made to stack...PRICELESS.
I'd get them to fight each other, then Amplify Damage.
And you know what's best? I'd do it by casting over/through and obstacle, getting the enemy to kill themselves before I even got there.
C'MON, BLIZZARD, GIVE US OUR NECROMANCERS!
We need to organized and GET LOUD on this issue.
I've posted on this before. It's a subject that's dear to my corrupted old heart--the Necromancer.
This was perhaps the most Diablo-esque character that there ever was, a work of inspired genius from the folks at Blizzard, to include such a dark, gothic, sinister hero to fight evil.
BRING BACK THE NECRO!
Edited by DrLeechcraft#1435 on 4/18/2013 11:30 AM PDT
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