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Agreed it wasnt always about summoning... I loved using the curses and all of the casting that he could do as well.
16 skeletal mages, 16 skeletal warriors, 1 fire golem, 31 revived monsters.
I decimated everything to say the least ;)
Edit: Add Enigma into the equation (Teleport) and you literally land on top of anyone with 64 monsters attacking at once.
Edited by Hazekiller#1112 on 4/18/2013 2:07 PM PDT
I miss all the old classes, the warrior the most, followed by the paladin and then well all the other classes I miss also. I'm glad that they brought back the monk, and have mixed feelings about them bringing back the barbarian, but I wish they had brought back all the other old classes too. They could still have the new classes...it just would be nice to play both the old and the new in the same game..
They should really make the little pygmy guys usable.
Personally I'd love to see them have a rune where they don't poof at the time limit, give them force shield and let them use ALL our stats (omg why dont pets use CC/CD/regen).
THEN we could remember what it was like to be the necro...... with a moderate sized army.
I don't miss the necro but in D2 if you wanted to summon you got around the lag by increasing the summon strength and not the numbers, it saved on the lag and made the screen more visible, the amount of summons was crazy on such a low res game.
Still left plenty of skills for poison and bone spells which had better synergies so was a good place to put actual points whereas plus skill items worked better for summon skills
Why would I miss the necromancer when he still exists in the game that spawned him.
Personally I hope they do not bring the necro to D3 because they will screw him up just like they screwed up everything else.
In fact, the WD is Blizzards idea of a necro it would seem.
Actually, this game completely sux why am I even here.
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