Disclaimer: This build does not work well with 2h xbow's, such as the manticore. Videos posted are for fun and to see how this build can be executed. These are not meant for comparisons or test. When I'm more familiar with recording and learning how to down this incredibly high ping from doing so, I will do analysis vids and the like for serious inquirers.
After looking through the forums, there are several write ups on "tank" builds and the like, but not much of anything on range builds. I've been asked several times how my range build works and decided I'd make a thread pertaining to this very thing with a complete breakdown of the basics. If you are a DH who's looking for something different, or an effective range build that doesn't require multi billions in gold, or you simply want an opportunity to increase your EDPS, then I have something for you! I call it "Shock Hunter" I normally play mp8 through mp10, so this was created to tackle the higher mp levels by nature.
This is just one of the specs I use for my Shock Hunter build, but below I'm going to go into the basics of what's necessary for the foundation of this build.
1. Entangling shot, shock collar. This skill is the backbone of this build and the one I will talk most about. It is a highly underrated hatred regenerator that deals a lot more damage than most people think. What most people aren't aware of is that not only does the initial damage crit, but the shock damage can also crit independently. Once the first tick of the shock damage crits, the remaining 3 ticks retain that crit damage. Example numbers from me. My intial crit damage from entangling shot averages around 348k. When shock crits, it does 65k per tick. If both crits, I just did 608k from one shot. Obviously these numbers are pretty high for a calamity user and the skill's low base damage, but that comes from how the build works and building around this very skill.
Now that we got that shock collar can deal some real damage, lets talk about utility. Shock collar has a 160% proc rate, higher than 90% of the DH runes available. For Windforce users, you can proc knockback like crazy. For Calamity users, even with a really low MoD chance (such as mine), you will proc very often.
Happen to have LoH on your gear? Shock collar is great for that, such as those dual wielding danetta sets. Want a great way to run cull the weak? Shock collar gives you perma cull, allowing not only shock collar to deal more damage, but also all skills to deal 15% more damage 100% of the time! Have issues keeping mobs away from you? No problem! Shock collar also slows enemies, allowing efficient stepping to happen. This means you don't need to slot such things as caltrops to waste precious discipline! Want to run steady aim in your build as well? No problem because of the above mentioned. Don't care for steady aim, but want to proc nightstalker more? No problem! Since shock collar has the chance to crit twice per shot, it proc's nightstalker more than most skills out there!
Shock collar is such a great overall skill, that whether or not you decide to build around it, it is extremely useful for any DH that wants to play ranged and squeeze out a little more dps.
2. Turrets, Spitfire. Who doesn't love free damage? Depending on your setup, turrets will add a ton of EDPS. Since I have a Calamity with a ruby, the high weapon damage and attack speed allows for these things to deal incredible amounts of damage. Turrets also benefit from your buffs, such as cull the weak and steady aim, as well as Mark of Death on the target.
What's really cool is when I switch rings when I face an E. I use Stone of Jordan when I see an E, and the flat xx% damage against E's is insane for turrets because they never really benefited from your multi crit rare ring that was in place before, so the damage boost it gets on top of everything else makes this thing insanely strong. This thing is almost soley responsible for considerably lowering my MP 10 E kill average. I cannot imagine not slotting this thing.
Passives: Cull the Weak, Archery, Steady Aim.
This yields the absolute most EDPS possible for this particular build. These passives actually work extremely well together in yielding you more damage output from every skill. I also slot a Entangling shot quiver for extra damage (they are very cheap because hey, who uses entangling shot?) as the extra damage is taken from the quiver AFTER steady Aim and Cull the Weak is applied, meaning your entangling shot damage is increased by x% on top of your current passive buffs, making this pack a punch.
If you want to play a little more defensively, you can slot night stalker over steady aim as Shock Collar proc's night stalker extremely well.
This is the foundation of the Shock Hunter build. The defensive choices here are completely up to the user, as well as the hatred spenders. As long as you don't break the foundation (Shock Collar, Turrets, + all 3 damage passives for high EDPS out put), you can possibly gain considerable EDPS and a ton of utility at the same time.
I often run different variations of Shock Hunter, but I keep my defensive skills the same, such as shadow power, glide, and preparation, focused mind, as these 2 are extremely comfortable for me for defense. Here are some of my variations of Shock Hunter.
Stacking 4 types of attacks.
Just traded out Bat from first variation to Bola ID.
Attempting to load up on "consistent" damage while remaining hatred efficient. A personal favorite of mine.
So as you can see, its very easy to be creative and build off of Shock Hunter to fit your demon slaying needs!
Edit: Finally got around to learning how to record some, so here you go! Very first time recording any video ever btw, so cut me some slack lol.
This is solo MP 10 SK and Magda Ubers. I purposely did not change out my build to accommodate this uber fight and played it exactly like I would if I was regularly farming high MP. This of course means a ton of minions on the screen, but this made it all the more challenging, being a Glass Cannon. I stopped the Vid after I killed SK, seeing how it stops becoming a challenge once he's dead and didn't want to start boring the viewers.
Some more random footage while Uber video was uploading.
http://www.youtube.com/watch?v=tMKcURi_JPw: Waller/arcane/horde (and something else) pack in tight area.
http://www.youtube.com/watch?v=K9dV-DEKvo8: Random whites into a Soul Lasher pack.
I didn't know that there's a bit of lag when recording, which was a huge headache during ubers (stepping with accuracy is NOT easy with any delay/lag). I also did not know my ping would shoot up like crazy when I'm trying to record the next 3 while uploading the first ><, so I struggled a bit more than I normally would during SK and the 3 vids after.
Thanks for watching!
Edit: *New* Keeps 2 run!