On top of that, the devs talk about how they don't want to put certain things into the game because they don't want it to end up feeling like a burden. Well I play a Barbarian, and I can say that WotB (while fairly simple to keep up at higher MP's) is the biggest burden in the game (along with the Archon ability I'm assuming). WotB is so effective that anyone that's not using it is waisting time and missing out on the benefits of higher difficulties. It's fair to say that WotB is a requirement for all Barbarians.
Quickly sprinting from mob to mob while ignoring all items that drop with the exception of legendaries isn't everyones preferred play style. I know it's not mine. Currently, I use a build that incorporates Leap for illusiveness, Rend, and HotA with no WotB for MP5-8 key runs and group play. I love this build. In fact, it's the reason I haven't switched classes yet. My gear isn't terrible by any means, and my life is above average. But in order for me to complete MP10 content with this build, I have to spend billions and billions of gold on upgrades. Billions I say! Which would be fine if it meant I couldn't do MP10 by simply switching one skill. You're ability to complete a high difficulty shouldn't be determined by one skill, if balance is a priority, which happens to be Blizzard's favorite word. Sure, I may be able complete MP10 Ubers by swapping out a couple of passives and a set of skills, but why would I switch 2 passives and a skill and lose DPS when I can just swap out one skill.
Nerfing WotB wouldn't help anything either. If WotB was nerfed, at least a nerf to its ability to be perma-casted, would make gearing the Barbarian the most expensive by a long shot. If you're gonna tweek with WotB, you have to be careful about it. Where they went wrong was the day they decided to put ridiculously powerful skills in the game with a 2 minute cooldown. Then adding ways for those skills to be perma-casted was whammy #2.
I know this is something that can't be addressed, as my complaint is over something that is more or less set in stone so to speak. But can you at least change the animation from that giant clown to maybe a larger sized version of our character?