yeh i know.. useless reply right.. : )
04/08/2013 10:00 AMPosted by LylirraWhile we feel that randomness is an incredibly important aspect of Diablo games, we also agree that players need to feel like their next great item is just around the corner.
04/08/2013 10:00 AMPosted by Lylirrayour resists were permanently reduced and then you were given a potion to offset that a little bit.
Based on the political and pr avoidance of the answers given here, I am NOT convinced at all that Jay Wilson is out of the loop at all. This round of answers are the EXACT type of answer Jay would have given. I am so incredibly sick of hearing that it's "on/off the table" There are plenty of posts on these forums that give fantastic insight as to what would actually fix this game, but apparently the devs don't read those.
Back to square one for me. I was very optimistic with the change at the top but that has rapidly been diminished. I will fulfill my original goal of hitting p100 and then I will probably take about a 3 or 4 year break from that game that has shamed the Diablo franchise.
04/08/2013 12:08 PMPosted by Duffmanat least we don't sit around all day discussing whether or not we'd like to actually cry, and how implementing crying might affect things in unforseen ways, and how we're really looking forward to crying but can't actually promise to do it yet
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