Maybe there should be a system for the white and blue items that can contribute to the economy or game? I understand that blue items can already be destroyed for crafting and that supplies the economy a bit, but it was still nice to have that small chance of finding a sellable socketed item. There were a lot to look out for.
I don't know what it's in store for the distant future, but the rune-word system provided a lot of extra loot and tradable gear. I don't really know what point i'm trying to make other than it would be nice to have that extra bonus in the white item class. It just provides us hope that we will find a good item. That's just one reason. Not saying to bring back runewords but it would be nice if white items did more than nothing in inferno.