Thread objective: To share insights and enable casual players to handle MP10 with limited gaming time and budget. The focus is on clearing the various stages of the whole game, and not about exp/speed/loot farming. If anyone has a better build or cheaper gear combo to clear the game, do post your findings and recommendations.
Note 1: Don't expect to clear MP10 in cheap gear. Budget can mean anywhere from 1m-100m per item, achieving reasonable stats to meet the objectives.
Note 2: Belial is probably the hardest boss in the game, because it is really a DPS check (ie. very expensive). Apart from him, the game can probably be cleared with DPS upwards of 80k, the more the merrier. More details on Belial in Act 2.
Note 3: With lower DPS, we need to leverage on a WoL variant build, so that the eDPS can meet the MP10 requirements.
Good stats to target:
- greater than 50k Life
- greater than 4500 Armor (I have >10% melee damage reduction)
- 500 to 600 AR
- 5% LS, or combination with some other sustain mechanism
- 40% to 50% CHC
- 400% to 500% CHD
- 170k to 185k unbuffed DPS (that's where I am at the moment, mainly needed to clear Belial)
Good items to plan for:
- Helm: Inna's or Andariels
- Chest: Inna's or rare chest
- Shoulder: Vile Ward or crafted
- Bracer: Lacuni or crafted
- Amulet: rare amulet or crafted
- Rings: Nats and/or rare rings, or budget unity / litany / wailing host
- Belt: Inna's or Witching Hour
- Pants: Inna's or BT or dual-resist rare pants
- Boots: Zuni or Nats
- Weapon: LS Skorn recommended (mine is only 1280+ DPS)
Before I set off on my MP10 journey, I prepared a few items in my stash as standby (eg, dual-resist Inna's helm, Andariel's helm, LpSS Inna's helm, Litany ring, BT pants). I also made a short list of what skills to tweak, and which skills and gear to be replaced to maintain the "balance" required in MP10.
Initial gear and skill build checking done on Ghom and Siegebreaker:
Note 4: In hindsight, Andariel's helm actually caused more harm than good because much of the game damage is fire damage (fallen prophets, blazing guardians, occultist, winged moloks, molten, mortar, fire chain, fire wall, Butcher's pit, etc). Giving due credit to buying this item, it helped to boost the DPS to meet the requirements of fighting Belial to get a borderline "Pass" there. Without this item, the DPS will not be able to clear that stage. Since I bought it already, I decided to see how far I can go with it, and enjoy the faster attack speed.
Note 5: Since I do not have % damage reduction from ranged attacks, the battle strategy is to focus on the range and kiting mobs first, while letting the melee mobs come to me. The ranged attacks really hurt.
Note 6: This guide is meant for SC mode only. Many of the scenarios and stages are just barely cleared, due to gear limitations. HC players should plan for a lot more DPS and eHP.