Diablo® III

High Latency since 04/26

Since Friday night D3 has become virtually unplayable. My latency generally runs from about 120-140ms and I have no issues with the game. However since last night my latency jumps between 120-2000+ causing freezing, stuttering and makes the game unplayable. Nothing has changed in my system setup and my ISP tells me they are not experiencing any problems on their end. My system info is as follows and I will gladly run a tracert if I know the IP address to run it to.

System Summary:
OS Name Microsoft Windows 7 Home Premium
Version 6.1.7601 Service Pack 1 Build 7601
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Name SAMPSON-PC
System Manufacturer System manufacturer
System Model System Product Name
System Type x64-based PC
Processor AMD Phenom(tm) II X3 710 Processor, 2600 Mhz, 3 Core(s), 3 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. 0312, 16/02/2009
SMBIOS Version 2.5
Windows Directory C:\Windows
System Directory C:\Windows\system32
Boot Device \Device\HarddiskVolume1
Locale Canada
Hardware Abstraction Layer Version = "6.1.7601.17514"
User Name Sampson-PC\Sampson
Time Zone Eastern Daylight Time
Installed Physical Memory (RAM) 4.00 GB
Total Physical Memory 4.00 GB
Available Physical Memory 2.39 GB
Total Virtual Memory 8.00 GB
Available Virtual Memory 5.78 GB
Page File Space 4.00 GB
Page File D:\pagefile.sys

Name ATI Radeon HD 4600 Series
PNP Device ID PCI\VEN_1002&DEV_9490&SUBSYS_E1011092&REV_00\4&14E38AB4&0&0010
Adapter Type ATI display adapter (0x9490), Advanced Micro Devices, Inc. compatible
Adapter Description ATI Radeon HD 4600 Series
Adapter RAM 1.00 GB (1,073,741,824 bytes)
Installed Drivers aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atiumdag,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver Version 8.961.0.0
INF File oem29.inf (ati2mtag_R7X section)
Color Planes Not Available
Color Table Entries 4294967296
Resolution 1680 x 1050 x 59 hertz
Bits/Pixel 32
Memory Address 0xD0000000-0xDFFFFFFF
Memory Address 0xFBEF0000-0xFBEFFFFF
I/O Port 0x0000D000-0x0000D0FF
IRQ Channel IRQ 4294967294
I/O Port 0x000003B0-0x000003BB
I/O Port 0x000003C0-0x000003DF
Memory Address 0xA0000-0xBFFFF
Driver c:\windows\system32\drivers\atikmpag.sys (, 335.00 KB (343,040 bytes), 05/04/2012 9:10 PM)
Reply Quote
-- Have you recently installed any new programs or perhaps malware you don't know of?
-- Windows updated? Firewall / antivirus updated? Chipset sound, video, drivers updated?
-- Speedtest.net for internet down/up speed test.
-- Shut down any extra programs running.
-- Try switching to lowest video / sound settings and change to windowed gameplay to check latency.
-- Once in-game, check fps with ctrl-R.
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thanks for replying...however whatever the problem was it has resolved itself without me making any changes on my end. Perhaps something to do with the hotfix? either way it's working now.
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I don't know but since the same date I can't play either my latency is high like that but in my case the problem wasn't solved, I didn't install any software didn't do anything with my computer.
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04/28/2013 07:41 AMPosted by Woogmoog
I don't know but since the same date I can't play either my latency is high like that but in my case the problem wasn't solved, I didn't install any software didn't do anything with my computer.

make sure to run a tracert and pathping while you are lagging.
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I also started lagging last night 4/27/13. Today I connected an ethernet cable instead of running wireless. It didn't make a difference. Called Comcast and everything looked good on their end. Ran tracert and pathping. The 2nd 15 steps under tracert timed out. I don't know what a proper tracert report looks like. My pathping created a txt doc but it was blank.

I tested my softcore toon versus my hardcore toon and it seems I lag more in HC. I don't know what else to do other than order a replacement router from Comcast.
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04/28/2013 11:32 AMPosted by ThorTheGray
The 2nd 15 steps under tracert timed out.

typically hop#1 is your computer.
then hop#2 is your ISP.

so if you have problems in the first few hops its likely your gear or your ISP. this is why posting pathping and tracert info is important. that information (especially the pathping) tells whats going on.
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