If you do a search of "nerf dh" or "nerf range" and sort by date in the general discussion, you can see that a lot of barbs/monks were the ones QQing for nerfs a year ago. It's ironic how the tables have completely changed. Back then it was the melee who wanted class balance and the ranged who were saying "buff weak classes, don't nerf strong classes", "how would nerfing us help you kill any faster or survive better", "stop your crying and L2P", etc.
I find it fascinating how there was a complete 180 and both sides are using the other side's arguments from a year ago.
That is something you assume, not something you know, unless you did a serious study, investiagting ALL the posts that cried for nerfs, looking what class they played at that time, then I think your statement here is pretty much meaningless.
Yes, a lot of people asked for CHANGES, thats a BIG difference here! Its a forum, and usually you will remember those that cry the loudest. Thats normal. Becaues for example, even thoug that I had the feeling something was "wrong", that Dhs and Wizards played the highest difficulty while Barbs, Monks and Wds got totally destroyed I have not opened every day a topic crying for nerfs, nerfs and more nerfs. if SOME skills require a rework, then I am ready to discuss that, the pros and cons. I am not so narrow minded to close my self from logic arguments. But I would have rather seen a rework of certain aspects then just a simple "nerf". For example that both the monk and barb got 30% more defence as meele characters was a GREAT move in the RIGHT direction. It didnt touched Dhs and Wizards in ANY way, but helped meele characters to survive, because they had no other chance then to simply gear for the damage. And the damage back then was brutal. It simply is not fun to kite with an meele character ... it never was.
A lot of people cried for nerfs, thats sure. Just as they do now. But I think the community as whole is like that.