04/29/2013 12:19 PMPosted by ShadowAegisI would say instead fix itemization where all items have a high chance of being useful. Where legendaries and sets will definitely be useful in some way. Sure that would mean that the drop rates for legendaries and sets would plummet. But if legendaries/sets change where all of them are useful, then it would be worth seeing less of them drop.
04/29/2013 03:01 PMPosted by JJLXLWhile I do like the idea, it makes zero sense. What does your character pick up off the ground? A ball of light? Of course you're going to know that you just picked up a 75 pound 2 handed sword. You just won't know the stats.
That's an interesting idea. It is unfortunate when you see a legendary crossbow, pick it up, and realize its a Hellrack. I've got an alternate idea, what if we make all the legendary items good so that you can Actually get excited even if you know it's a Hellrack? ;)
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