.........like talking to a frickin lamp post.
lIke Titan Quest?
This game had the option to ONLY see magic level loot ... grey and white loot DID drop .. but you could filter it on with an option.
And I hate it when the cursor cleary points to the monster and i click on it to attack, but my stupid character picks things up from the ground instead of attacking. The saddest thing is this faulty targeting is still in the game for almost a year :(
I wouldn't consider this to be a critical flaw, but it's definitely something that could be seen as a fairly big QoL change.
Sadly it was one of those things in the previous game that worked but was removed (there are lots of others - almost too many to list). Features like this not being implemented were/are often touted as adding to the "flavor" of the game. Take it from a World of Warcraft veteran - that's a pretty lousy argument for not implementing or taking out a feature that is known to be good and works well.
Couple the /nopickup option with the game's "push to show items on ground" keybind and you've got a match made in heaven.
05/05/2013 10:25 AMPosted by MakaI obviously support this thread. Massive QoL improvement.
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