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Just curious, and maybe this question has already been addressed in earlier forums, in which case I apologize in advance, but why does it seem like this new patch (1.0.8.) has so many bugs? I don't mean for this question to sound demeaning in any way. I know the folks at blizzard work very hard to make this game everything that it is and will be. But, I am under the impression that the PTR was implemented just for this type of situation, to test patches prior to launch to seek out bugs and balance issues within the game. Why were so many bugs released with this new patch when we have the PTR and why weren't these bugs found during the PTR phase?
Is there any chance in the world you'll consider implementing a /nopickup command along with this fix? People would LOVE you for it.
Noone like picking up tons of garbage, or worse yet, accidentally clicking on an item on the ground that interrupts the flow of combat, and often gets you killed.
With push to show you are still forced to dig through a bunch of white/blue items to get to the rare/legendary. I made a thread about it and would appreciate some input.
Of course this is how Diablo 2 worked (if push to show actually worked right which it doesn't) but this is Diablo 3 and supposed to be better no?
The notifications are really good though. even when soloing:
Hybrid DH Wizard is sweet too. I like this new class.
Edited by LoRdNuKe#1594 on 5/20/2013 5:27 PM PDT
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