Diablo® III

Reduce craft plans and Improve crafting

Inferno Level Craft Plans have 3 levels
1. Exalted
2. Exalted Find
3. Exalted Grand

Hope what I'm going to say next will not offend the designers. Why have 3 plans of the same thing to waste space for searching up what we wanted to craft. Wouldn't it be better we have one and this one will cover up all 3 plans plus additional bonus. Here is my suggestion:

Once you taught the Blacksmith 3 Exalted plan of the same item it automatically becomes a Exalted Grandmaster plan.
Exalted Grandmaster Massacre Axe
Rare Mighty Weapon
Item Level: 63
Cost: 119,340 gold
Materials: 40 Exquisite Essence, 5 Iridescent Tear, 12 Tome of Secrets
(cost is the same as current Exalted Grand plan, but item level is raised to 63.)

Now for something different.
Add an ability tab or selection to make the craft BOA. BOA item have its gold and material cost reduce to the same level as the patch 1.07 recipes, but requires additional materials like Demonic Essence.
Exalted Grandmaster Massacre Axe
Rare Mighty Weapon
Item Level: 63
Account Bound
Cost: 50,000 gold
Materials: 20 Exquisite Essence, 20 Iridescent Tear, 5 Tome of Secrets
Required Materials: 1 Demonic Essence
Attribute Materials: 1 Flawless Square Gem*
Additional Materials: 1 Fiery Brimstone**
* the color of the gem will determine the main attribute of the item (Str/Dex/Int/Vit) on which the item will do its 1st random roll.
** the brimstone will force the item to roll 1 of the following affixes on the 2nd roll,
+40-50% weapon damage (weapon only)
+10-11% attack speed increase (weapon only)
+(143–286)–(191–381) physical damage (weapon only)
+(143–286)–(334–667) non-physical damage (weapon only)
+60-120% armor (armor only)
+10-12% life (armor only)
+1-3% life regeneration (armor only)
+1-3 empty socket (armor only)
* and ** are not require to craft the this BOA item, but will help reduce randomness of the magic properties.
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