But they did not nerf the DH skills, no instead they allow the DH to heal up to %4 max life per sec. I would be lucky to get 5k life per sec while keeping 100k dps, but I've seen DH's with 7k+ with 200k dps. Not to mention being able to break any stun and go invisible 3X in a row with Smoke Screen. Allowing them to avoid any kind of damage and making them impossible to catch. Plus the DH is a ranged class, they can take out 1/2 our HP before we even get within melee range. All we got was a flat %5 damage reduction bonus over ranged classes. Now the DH's are better tanks than a Barb could ever be. How are we supposed to compete?
Don't get me wrong Wizards need a Buff in PvP, and WD need a nerf. But the DH does NOT need %4 max life per sec. Please Blizzard just balance Brawling enough so its playable.