Should be fun!
If some of you want to try, add me!!
Are you sure that the attack speed gets added as multiplicative damage modifier? Multiplying the damage value by the ApS is the same as having a passive that gives 62% more damage, and that is insanely high.
Misled by you I tried out an all melee build with SC, JS, ST and COT. Works great so far and I will just ignore the kiters!
Also got a 4.6% freeze Innas belt for a nice price - the freeze WHs were way overpriced. I lost some life but got my dex bonus and DPS rose somewhat including the Holy damage. I dismissed my scoundrel and went to FOM. With the 4 melee skills, the freeze was very nice. ;)
Proc coef of CoT is 0.75.....(/tick/target) Really good for LoH. I play without SP or SS on MP10 because my CoT keep me alive (...and 3% LS on bow help too...) and give me a lot of Hatred with M4D/Mortal ennemy.
CoT + Shuriken + HA/Cinder Arrow + (Trail of Cinder) = lots of LoH.
If you look at ApS, you have to use your base damage for calculations. If you want to use IAS, you have to take your combined DPS into account. Let's take a hypothetical 1 hand bow with 300-700 damage, 1.78 attack speed, 50-100 bous damage, 2.9k Dex and 50% ias (2.67 ApS):
Avg. damage is 575 per shot, avg dps is 1023.5 (575 * 1.78)
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