It's time that Blizzard takes action against those PKers. So far, we had this...:
-Whymshire PK at portal (can be prevented easily)
-Barb gearing with mass life regen surrounded by monsters (softly fixed with combat alert)
-Dragging monsters from Weeping Hallow (Fixed) (Public game PK)
-Dragging monsters from the Old Road (yet to be fixed) (Public game PK)
-Start "leaving the game" just before the boss fight and leave "the other lone player" hanging.
-Act 2 KW PK or those "Spinner monsters" PK
-I'm sure I missed a few others.
I'm aware of all these methods except "Moonseed PK". Never heard of this one. Anybody know what it is and how to avoid being a victim?
CodSack, I'm so sorry you lost your barb to this BS. :( I have some barb gear to help you with your re-roll if you need it. I'll send you a FR once I get in game a bit later on.
It's in Act 2. Those "Moonseed" explodes after 2 seconds when triggered. You can "predict" when your ally to walk there and throw a legendary item or something to "take their focus" away from the imminent danger.
You can totally prevent this by avoiding the Oasis altogether... I mean, there's already those damn "Spinner" who can be used to PK you. Who's the brilliant guy who decided that he should deflect allied projectile... and do full Damage on you. Seriously, morons shoot their projectile (especially if they have Dampening Missile) and run away just before they deflect everything and kill everyone except the PKer...