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Wizards Slow Time ability is a gate.
Barbarian is a ball.
Monk is a jeyball player: he kick barbarian to the gate wizard will open in a random place
Barbarian must run outside the monk to prevent the kicking.
All players may has at least 3 classes to rotate himself after the touchdown.
Requirements: barbarian must has zero dexterity value, and alive during the monk attacks, because the monk need spirit regeneration from his weapons and doesn't has a zero damage.
Monk's build: http://eu.battle.net/d3/en/calculator/monk#dZQ!bZc!ZZZ
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