Here's the thing about NV. I was here when they first introduced this system and do you know what it was that precipitated this? Players complaining about the lack of build permanence is what. So, in other words, we wouldn't even have NV if it weren't for the permanence crowd, of which I wasn't a part.
When they introduced it, it was almost universally hailed as great move that benefited everyone and made a subset of the population happy.
Exactly, whatever Blizzard does, there will always be someone to say it's a terrible choice, even if it's not.
I don't see it that way. I believe we should be able to swap skill runes during a game without incurring the NV loss penalty. We have an arsenal of skills but can't use them when we need to. Various demons require different skill sets. Why not use those skills?
I was agreeing with you on the eDPS thing, but on this... People want a skill tree. Blizzard thinks that a skill tree is not that great (I agree too), cause at first, you're like all excited and stuff because you have opportunities and choices, but only two scenarios will occur: 1. You find on the first try a great build and you kill everything just fine. Or 2. You die all the time, you have to restart your character, so you go on the internet and follow the build that everyone uses.
I like the D3 rune system, as you can play around builds when you want to (in town mostly), and adapt to the play style you feel like playing (exploding palm monk today, or cyclone strike?).
NV is like the devs saying: "Okay, you can choose any build you want, but I advise you to choose wisely, as you want to have something that is adaptive for what you may encounter." On your side, you are in a way brought back to the feeling of D2 (on a small level): you have to choose wisely what your skills will be for the next 30-60 minutes.
And if you don't like it, you can still go to town and change them. It's just NV after all? Who cares really? The economy is screwed, and most of your drops will suck anyway so...
Just have fun man. But yeah, NV is a great compromise from Blizzard, between what they think is the best for the game and what the players want. Still, it would be best if they add some kind of point systems with paragon level: you're paragon 10, you have 1 point to enhance a skill (like you can still use any other rune or skill, but this one will be a bit better than before).