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My rubberbanding issue got worse after they did the attempt "fix", I have already posted on the bug report form for each of the 3 classes: Barbarian, Demon Hunter, and Monk.
It's been more than a month, and still no solution. Player are now forced to play different builds, so they don't have to encounter any rubberbanding and waste of time when uncontrollable death happens.
Changing build is fine, but a lot of the builds have casting animation that can't be improvement by attack speed, creating more risk for the players to use these skills. The current top in line builds are always build from skills with the most control. Player don't like to lose control as it is very annoying and frustrating to have.
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