1) Caltrops to make sure CtW is up or Aid Station over Guardian Turret because the ubers should be frozen almost all the time assuming CM wiz, the party life regen can´t hurt against Siege
2) Custom Engineering over Cull The Weak so that Grim Reaper lasts longer in case the battles are >30 seconds long (probably not worth it)
If you plan to get legacy Nat´s somehow and are able to keep the thing going without Night Stalker, change that passive to something else.
You can´t switch builds for ubers but you may do it before the bosses and because of Belial, I´d recommend the following one
You´re experienced DHs so it should be clear what I just did. Death Toll because single targets and it´s free 1% LS to party while keeping the damage buff. The magic here happens when you lay the Guardian Turret with Numbing Traps. Congrats, you just made the party take 68% damage of what it took before.
Depending on whether Numbing Traps is enough mitigation, you go Aid Station to gain life regen. Note that I don´t think Smoke Screen is necessary with all this mitigation. It has a 2 sec cooldown and I think only Azmodan has one Knockback attack and you can´t predict it as far as I know (needs to be tested), not to mention he should be frozen most of the time.
The tests I made with zylog (thanks mate) to figure out if the damage reduction between Guardian Turret, Numbing Traps and Gloom is additive or multiplicative:
128 normal(490) crit base damage
83(319) gloom 0.65
87(333) bubble inside 0.85 * 0.80
102(392) outside 0.80
56(217) gloom inside 0.85 * 0.80 * 0.65
66(255) gloom outside 0.80 * 0.65
83 gloom torturous 0.65
66(255) gloom jagged 0.80 * 0.65
102(392) just jagged 0.80
All of them are multiplicative.
IMPORTANT NOTE: Numbing Traps is only triggered when you deal damage it seems and no Caltrops rune besides Jagged Spikes does that.
I may have a solution for the wizard in the Belial fight. For ubers, the CM spec is really great for holding the two bosses together so we can AoE both, and also for the additive bonuses it provides via bone chill and time warp. For single bosses though, you don't get quite as many CM procs, and if you can't freeze you don't get any use of bone chill either.
What can we do? If we gear for a support role for our wizard, we'll have a few quality pieces with high crit chance and high mitigation. My idea was to get a few cheap pieces to transform this wizard into a sleet storm wizard, where if we abuse snapshotting mechanics we can get some decent results. Here's the video:
Phase 1 - mostly in CM gear, cheap depth diggers, cheap frostburns and a 15 mil mace. No snapshotting needed here, the trash dies very quickly
Phase 2 - I do a 2 piece swap vs little Belial, this gives me a lot more crit chance to take him down a bit faster. In a group situation, I would stop channeling SS a bit sooner to get my 5 stacks of arcane dynamo ready for phase 3.
Phase 3 - there's a delay as Belial gets set up which is perfect for snapshotting. Since this phase is the toughest and longest, I swap to low APS high base damage gear, then swap to high crit high EHP gear which allows me to facetank him.
To compare, here's Lameboi's SNS wizard facetanking Belial with what I assume is significantly better gear yet ultimately, lower effective DPS:
Incorrect. No macros were used. It takes practice my friend.
Here are the steps which you can take if you want to be able to swap gears effectively :
1. Have a balanced Diet. Without proper nutrition, one cannot click at the correct speed.
2. Calmly perform some hand stretches before start playing Diablo 3 for 10 minutes.
3. Listen to Nyan music. The music is very important when trying to match your pace when switching 13 gear slots in 0.2 seconds, gives only 15.4 milliseconds for each gear piece.
4. Have a clear mind set. Throw all your real life issues away and just focus on Diablo 3. If you wish to do so, you may want to see some Yoga classes.
5. PRACTICE. You must practice at least 3-4 hours per day to get remotely the hang of it. After practice 3-4 hours per day since my ghom video, I was able to finally achieve optimal speeds.
If you wish for more tips about how to swap effectively, come see your local Nyan in game!
Let them use their sorcery and gimmicks to try and beat us, to quote our favorite barb, when asked by the sorceress if he knows and spells he so eloquently says "I don't even like magic, I just put up with yours" Pretty cut and dry if you ask me :P
i am offering my services as a premier sns wiz to you death ;)
you let me know how you want me to run, i have gear for all damage / control ranges / sustain / aps ranges (as high as 3.35 unbuffed).
if you guys don't need me, that's groovy too.
i just realized it's a budget comp too
IF you want me to, i can purchase the set for your team, even though i may not be able to play for it. or at least assist you guys in creating a badass 1b set.
let me know ;)
Let them use their sorcery and gimmicks to try and beat us, to quote our favorite barb, when asked by the sorceress if he knows any spells he so eloquently says "I don't even like magic, I just put up with yours" Pretty cut and dry if you ask me :P
In all seriousness though snapshotting is an interesting mechanic and one that can be extremely powerful given the right circumstances and therein lies the problem. Yes I'm aware WD's can snapshot with CoB however the amount of gear needed to be swapped to make it worthwhile is simple not worth it. When you take into consideration the terrible range of CoB and that it takes time to ramp up it's damage it makes it a needlessly complicated and very situational ability. Throw in the mix if the target moves out of range and the WD needs to reposition again and it quickly becomes an exercise in frustration.
DH snapshotting is the same all be it a little more manageable thanks to RF being able to be aimed and its ranged. However again the level of gear needed to swap to make it worthwhile is simply off putting and unless you have macros (and I don't feel like getting banned for using them) it's not practical either.
Take a look a VocaloidNyan and his video to see the amount of gear he swaps here:
Yes he uses macros if you can't tell by the insanely fast item swapping.
I would hate to risk the competition on such a gimmicky and situational snapshotting mechanic. I would prefer to have 2 barbs that can easily and quickly adjust and adapt to any changes or if the monsters move. And HoTA barbs need no gear swapping, no time to ramp up damage and they aren't rendered useless if their target moves.
Team should be 2 DW HoTA barbs a SNS CM wiz and a cyclone monk with overawe.
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