Okay first about the PS3 demo. So it was set up so that the five classes were there but it looked like you only had 5 characters to choose from not 10 of them. So it was set up to be a demo that was to show some of the game play I get that? What I found odd is that the starting point was after you rescued the Mystic from the spider queen, as far as the PC game goes. Why at that spot I wonder? And it didn't show any kind of quest that they were after like for example the Kazra Staff is what they should have been after. Then there is the issue of the followers, did they remove them as followers from the game? How much more of the story did they add to the game and how much was taken out? Did the story change in some areas?
Now the twizzchat was odd because the console person was not there to answer questions. The one thing I would like to know is how many hours of good game play can four players expect to get out of the console before it becomes more of the same? Notice in the video how the DH was looking to see if there was a body to click and the Barb was going forward and the DH seemed like she was getting boxed in or had to push back to get around that little corner? And the all seemed to be trying to stay way to close to cause this type of thing from happening? But I gotta give them props for getting all of them on the same screen.
Do players really need to worry about putting characters on a flash drive and taking them around when it seems that just playing the game you can have decent drops and characters in no time? Why bother if adjusting characters and equipment is so easy and part of the fun of playing in a co-op game like this?