Diablo® III

Loreses or math genius...

How much life am I getting with 1600 LOH at 3.34?
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- Diablo III
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Easy, just do WW ticks per one second multiplied by its proc coefficient. Then multiply that by how many WW you have active and hitting targets (and how many targets) within that one second. Then also add in how many EB you are casting within that one second, multiplied by its proc coefficient. Then multiply that by how many targets you're hitting within that one second. Oh can't forget Diamond Shards either. You gotta add that into the list, as well. Just do the same thing, figure out how many DS you cast in one second.

Does Storm Armor proc LOH? I don't think so.

Anyway, easy, easy.
Edited by Jaetch#1861 on 7/22/2013 6:35 PM PDT
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It should be about 1500 per second, per twister (may be wrong, quickly calculated)

1600*.125 = 200
200*45 = 9000
9000/6 = 1500

1600*.111 = 177.6 per hit per target
If I'm correct about 10 twisters active at maximum wind up, then that should effectively be 15k life per second. (feel free to correct me if I'm wrong)

Correction: 1500 per target + 177.6 per target

So you should be getting around 1677.6 Life per second per target. Though that depends if EB:CR is a flat 1 explosion per second. (not personally sure how the animation scales with attack speed.
Edited by Enremeit#1915 on 7/22/2013 6:39 PM PDT
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It should be about 1500 per second, per twister (may be wrong, quickly calculated)

1600*.125 = 200
200*45 = 9000
9000/6 = 1500

If I'm correct about 10 twisters active at maximum wind up, then that should effectively be 15k life per second. (feel free to correct me if I'm wrong)


Confirmed. It's 1500 per second per Twister.
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doesnt the cmww simulator do that for you?
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^He's at 3.35, so he has more than 10 at a time.

At full wind up assuming 1 FN cast per second gets you about 14 twisters on the ground. If each one is hitting exactly 1 target with your 7.5 ticks/second, you are getting:

14 x 1600 x 7.5 x 0.125 = 21000

life per second, approximately. That's just from twisters, you get a little more from the shards, novae, and chain reactions. Oh and double that for 2 enemies, triple it for 3 and so on...
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Fighting 1 target(s) for 30s - 500 samples
Average seconds between commands = 0.0708s (4.25 frames with FPS=60)
APS = 2.7885 [36 WW ticks per cast] ; Crit Chance = 64.00% ; APoC = 19
Character sheet DPS = 317476.06 ; Weapon DPS = 1183.88
----------------------------------------------------------------------
Average DPS = 2578161.80
(DPS / Character Sheet) Ratio = 8.12
Average life gain per second = 10889.25 (100.00% from LoH)

Fighting 1 target(s) for 30s - 500 samples
Average seconds between commands = 0.0708s (4.25 frames with FPS=60)
APS = 3.3831 [45 WW ticks per cast] ; Crit Chance = 64.00% ; APoC = 19
Character sheet DPS = 385172.38 ; Weapon DPS = 1284.32
----------------------------------------------------------------------
Average DPS = 3582048.30
(DPS / Character Sheet) Ratio = 9.30
Average life gain per second = 16224.03 (100.00% from LoH)
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07/22/2013 06:46 PMPosted by Comrade
Average seconds between commands = 0.0708s


I don't think I very frequently input 14 commands per second. Maybe Yoda does though although I don't believe the server can accept that many.
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Average life gain per second = 16224.03 (100.00% from LoH)


16000 from 1600 LoH is only 10x, which seems a bit low. I think you should get about that much from 3.0 APS breakpoint. I'd expect more like 11-12x or so from the 3.34 breakpoint. I'll have to check with my simulator to see what I get since I only went for 3.0 breakpoint, from what I remember.
Edited by Loroese#1415 on 7/22/2013 8:48 PM PDT
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07/22/2013 06:59 PMPosted by ChangBooster
Average seconds between commands = 0.0708s


I don't think I very frequently input 14 commands per second. Maybe Yoda does though although I don't believe the server can accept that many.


aha i see so the next gear upgrade for wizards will be to update the blizz servers to accept more commands per second.

awesome - my upgrade path has been chosen ;)
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Posts: 6,086
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Fighting 1 target(s) for 30s - 500 samples
Average seconds between commands = 0.0708s (4.25 frames with FPS=60)
APS = 2.7885 [36 WW ticks per cast] ; Crit Chance = 64.00% ; APoC = 19
Character sheet DPS = 317476.06 ; Weapon DPS = 1183.88
----------------------------------------------------------------------
Average DPS = 2578161.80
(DPS / Character Sheet) Ratio = 8.12
Average life gain per second = 10889.25 (100.00% from LoH)

Fighting 1 target(s) for 30s - 500 samples
Average seconds between commands = 0.0708s (4.25 frames with FPS=60)
APS = 3.3831 [45 WW ticks per cast] ; Crit Chance = 64.00% ; APoC = 19
Character sheet DPS = 385172.38 ; Weapon DPS = 1284.32
----------------------------------------------------------------------
Average DPS = 3582048.30
(DPS / Character Sheet) Ratio = 9.30
Average life gain per second = 16224.03 (100.00% from LoH)

+1
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Fighting 1 target(s) for 30s - 500 samples
Average seconds between commands = 0.0708s (4.25 frames with FPS=60)
APS = 2.5102 [33 WW ticks per cast] ; Crit Chance = 61.50% ; APoC = 18
Character sheet DPS = 343584.94 ; Weapon DPS = 1311.31
----------------------------------------------------------------------
Average DPS = 2735907.30
(DPS / Character Sheet) Ratio = 7.96

Average life gain per second = 17242.71 (17.49% from LoH)

This is me with LS =)
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