I'm gonna use Shock Collar, Chemical Burn, and Cinder Arrow as the examples here.
Let's suggest that the DH has 1000 life on hit. How is life on hit calculated? Is it, a 100% chance for X life per hit? And then the proc coefficient of the attacks you're using then come into play? Or is it just a flat on and off switch that's always on?
I'm curious because, with the Shock Collar example, with 1000 life on hit you return 1600 obviously - and 2000 for Chem and 1300 for Cinder. This is something that is known and understood. It's dealing with larger numbers though for the life on hit example. If the DH were to fire off 1 single tick of a Rapid Fire attack he's only returning 167 life per.
It's easy to see, and simple to test, there's the green number that shows up. In the case of life regen, ticking by the half second, if your life regen is an odd number,a decimal doesn't show up. One of the ticks gets the higher value.
Obviously it seems as though "on crit" attacks are different, right? But, they're using the same proc coefficient from the attacks.
This leads me to the next part I'm wondering. How does the game round numbers, is it only for specific things or is it just across the board? If we were to get two Hatred regen items that give me 1.33 Hatred per sec, then we'd be returning 3 Hatred per sec, correct? Or is it just 2 for Hatred regen, or is it 2.66(on the stats page it will show the decimal, but when you hover over it it's a whole number and not a decimal.
This has me curious about how Nightstalker actually works. If we were to crit once with Chemical Burn do we return 2 Discipline? I've never actually just looked at my discipline by the number, to test it. So with Shock Collar is it 1.6 discipline on crit? So if the DH were to crit twice is it really a return of 3.2 discipline or just 2? If he crits 2 times with Cinder Arrow does he receive 3 discipline instead of 2?
If this is the case, with how Rapid Fire works for example am I getting .167 discipline on crit? And does this mean the DH has to crit 3 or 4 times to receive 1 discipline, or is it just a flat out 16.7% chance to return 1 discipline, and if the DH were fortunate on those 3-4 crits it would be 3-4 discipline?