I think ias is one question..that's related to number of ticks per second..
crit chance is another, that affect the crit delays..
If one build had 1.09 and the other had 2.07, both have the same sheet dps, what compensate their differences? one has high crit chances than the other?
Once you put an soj, you lose crit chances...that account for difference in crit delays, and hence the overall killing speed.
i dont know if I am making sense here..
I can help if anyone interested in any testing.
This may be a dumb question but I've often wondered how a soj scales with different attack speed builds?
For example when I had my CoB gear I had two setups; one had 1.09 as and the other had 2.07 but both had just about the same sheet dps. So I wonder if i were to equip an soj on both builds does the 30% dmg still get equally applied or not?
The point I'm trying to make is my 1.09 as build was pure raw dmg int, cd, and average dmg only with the exception of my witching hour and my 2.07 as build had less raw dmg but a ton of attack speed. I actually did some ghom tests to test both builds as far as kill time and believe it or not they were both so very close in time that imo I felt it was best to go with the low 1.09 as build because I could run 6% ls instead of just 3% allowing me to face tank more and kill reflects faster.
Unfortunately I no longer have the gear as I grew a bit annoyed playing the CoB build so I sold it all but if anyone else wants to test I would be interested in knowing.