07/30/2013 06:26 PMWhat monster and/or item affixes would you like to see in Diablo III?
Posted by Grimiku
: % chance on attack to perform one or maybe two additional attacks. The initial attack could be anything - basic attack, spell, etc. It would be a little tricky to code, since there is no "locked on" target to which the additional attacks could be applied, but I'm confident someone with more vision than myself could devise a solution, perhaps the additional attacks could be AOE on proc?
2. Festering touch
: similar to Swarm of Locusts, % chance on attack to curse/poison the target, which then spreads to surrounding mobs within a certain distance. This affix could also be made to cast any variety of abnormal status effects - chill, freeze, slow, etc. However, those seem like they'd be a little on the OP side because they'd allow for mass crowd control on proc, which is why I suggested poison on hit, as it simply increases damage but not CC abilitiy.
3. Prismatic damage
: Not so much an affix as a new damage type, prismatic damage would cycle through alternating elements on each hit (e.g. first attack is fire, second frost, third lightning, etc.). However, this would have no real point until elements besides frost are made to actually do something.
: True, it would serve no real purpose in solo games, but perhaps it could be coded as an affix only in public games. I think it'd be wicked fun to see your most powerful ally turned against you for a few seconds. Was always one of the most entertaining monster abilities in WoW (partially because I enjoyed murdering my friends when they were unwittingly mind-controlled by some mob).