What's your opinion about character diversity in the game? Does skill system implemented in Diablo III serve its' purpose as a major customization feature for characters in game?
What I like about our Skill System is that it gives players a cool toolbox. There should be a role for every skill, a reason for every build and for the most part I think this is working out. We are seeing some common builds for sure, but in the age of wikis and reddit, it is natural for players to gravitate to "one build to rule them all!" but it is not the only way to play. We also hope Paragon 2.0 will shake things up.
Interview with Josh Mosqueira :