In the end, it will be Blizzard who determines exactly what they would want in a SFcore Mode of play. I and other "Selfies" propose mostly the same thing: Find or make all of your own items, no Auction House use, no trading (can be abused), no dropping of items (to give to other accounts), and a separate and optional (via checkbox upon character creation) environment or Mode.
yea that would make me sad, I am well guilty of accepting an item that dropped to a mate in the game i'm in. I guess at the end of the day that's a single item so i'd probably still be in the same place with or without..
I would have no problem if they just added user names to the items(who found them), then game filters at it's most basic.
but really if they did a little work on the game mode, maybe you could look at merging the co-op drops and stuff instead of having drops for each player just everything drops on the ground and even bound too account on pick-up or bind to account on leave game... that might improve the items?
at the same time i don't want to make any major changes, no change of drop rates or anything.