Diablo® III

Can you upgrade item levels with the Mystic?

Does anyone know if you can upgrade your item levels with the Mystic?

Reason I ask is because I'm sure that some people (myself included) have legendaries that they are very happy with the effects on but that we don't particularly want to have to re-hunt for new versions at level 70 (specifically skill cost reduction gear, cause -19 Meteor cost is hard to get). I realize that upgrading item levels does have its potential pitfalls, but I think the potential of being able to keep that legendary that you found early on in your adventures relevant to you character will add to the sense of connection to both that character and their gear (especially their legendaries). Also I'm pretty confident that with some careful planning most of the pitfalls can be avoided.

I've made a list of potential issues with item level upgrading and some possible solutions below.

Issue 1#: Price inflation of low level items on the AH
Comments: Currently, the prices of most low level legendaries are well outside the spending range of a character of a relevant level. Now, part of that is probably due to the fact that people expect that the only people buying those items are on secondary characters and hence have significant amounts of money saved up. The ability to upgrade item levels could potentially make this issue worse if not handled well.

This inflation causes two problems. First, it excessively limits access of low level characters to legendaries. I don't mean to say that low level characters should have lots (or even several) legendaries, but simply that if someone really wants to buy a specific legendary at low levels they should be able to save up for a bit and be able to afford it (it shouldn't take the deep pockets of a level 60+ character to buy). Given the upgrades coming in Loot 2.0 I imagine there will be more items that people may want to incorporate into their builds earlier and this inflation could make that unreasonably difficult. Second, it emphasizes selling the legendaries you get a low levels over using them, which, based on the Loot 2.0 presentation, seems to be something the Developers are trying to change.

Proposed Solution: If you can only upgrade items one level at a time and there is some cost associated with it, then there will be a natural reduction in the prices of lower level items (similar to how the crafting costs control and limit gem prices). Additionally, in terms of a crafting components, this could be another use for yellow items. The reason why I suggest yellow items is because they are both rarer (limits how frequently this can be done) and potentially more usable than the more common whites and blues (adds an intrinsic value to the upgrade/keeps the value of the upgrade high, but always relative to your level). It is also probably not a bad idea to limit the reagent used (yellow or not) to that of an equal or higher level than the item to be upgraded.

Potential Negative Consequences of the Proposed Solution: It may overvalue yellow items (hence leading to more "trash" loot), but the rest of the Mystic's abilities should help limit that.

Issue #2: How to upgrade stats when upgrading the item level.
Comments: If the stats of the item don't improve upon level increase then that means you not only have to upgrade the item level, but then you have to re-roll each the different affixes/abilities on your item to get any benefit from upgrading the level (and they may not roll worse).

Proposed Solution: Have the item keep its relative position in the range of each of its affixes. What I mean by this is the following:
Lets say I have an item with an affix that provides +85 Vit and based on its level the range it could have rolled in was 1-100 (totally hypothetical). Based on the bonus value and the range the affix is at the 85% level. When I upgrade the item level the new range of said affix is now 1-200 (once again, totally hypothetical). With this proposed solution the item should provide +170 Vit, which is still at the 85% level.

This type of upgrading allows the items to always improve when you upgrade the level, and keeps the effective rarity the same (same odds of rolling an equivalent item at the new level as finding the old item).

Potential Negative Consequences of the Proposed Solution: Really low level items that have a very small affix window could cause problems due to the relative ease with which these items roll max in any given affix (if propagated this could be an issue). This could be addressed by having having the items roll within a "rounding window", or by storing item rolls with lots of decimals.

Here is a very hypothetical and exaggerated example of a "rounding window":
Lets say I have an item with an affix that provides +4 Vit and based on its level the range it could have rolled in was 1-5 (totally hypothetical). Based on the bonus value and the range the affix is at the 80% level. When I upgrade the item level the new range of said affix is now 1-200 (once again, totally hypothetical). With the proposed solution and a "rounding window," the item should provide between 150-170 Vit, which is still centered on the 80% level, but includes a range of values that based on rounding, if reduced in level, would "round" to the original stat of +4. (Of course, it would be important to ensure that an item never rolls lower than it's current value, because that would defeat the point of upgrading it). This is a notably messier but keeps things a bit fairer.

Issue #3: Legacy items
Comments: Ah Legacy items. Both those from Loot 1.0, and the soon too be Legacy Loot 1.5 will need to be addressed in one way or another. However, honestly this is more of a question for the whole of their interactions with the Mystic. Would an upgraded Legacy Item, suddenly become no longer a Legacy item and updated to the new item stats? Or would it simply be upgraded to a new set of affix ranges? Is it possible to have a Legacy item re-roll its stats inside of its old stat window or will it roll in the Loot 2.0 window? What happens if its affix no longer exists?

Proposed Solution: Honestly, I don't really have much to suggest here. There is a lot to these issues and honestly so long as the Developers put some serious and genuine thought into this I'm pretty confident that it will work out well (also in time, I imagine almost everything will switch to the new Legendaries, so any issues with Legacy items should be transient).

Anyways, I hope people enjoyed my thoughts and suggestions (even though my post was a lot longer than I initially intended). I'm off to go hit some zombies with way too many Meteors.
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Blizzard does not care about the gear you have now.

If they upgrade max item level people will be forced to go into credit card warrior mode once again, bringing all of the money to blizz - once again.

It is an endless cycle with them.
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Can you upgrade item levels with the Mystic?


The mystic can reroll affixes and can perform transmog. It's rumored atm that the Mystic can upgrade levels, but nothing's been confirmed. I think there was an interview where Josh or someone said something that sounded like the Mystic might have been able to upgrade the item level -- but I think they were actually talking about upgrading the affix to reroll at a higher level. I'll try to find that for you.
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Community Manager
Does anyone know if you can upgrade your item levels with the Mystic?

Reason I ask is because I'm sure that some people (myself included) have legendaries that they are very happy with the effects on but that we don't particularly want to have to re-hunt for new versions at level 70 (specifically skill cost reduction gear, cause -19 Meteor cost is hard to get).


This is a great question, and I have an answer that might make some of you happy. Right now, we're currently looking at having it so that when you re-roll an affix through Enchanting, the new roll is based on your character level. So, you could re-roll a core stat (as an example) on a lower-level item, and make that item a lot more appealing to a higher level character. This will allow you to continue to use gear that you're otherwise outgrowing, and help extend the life on some of those awesome items.

Enchanting is still a work in progress, though, so some of these details might change.
Edited by Lylirra on 9/3/2013 5:33 PM PDT
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Grimiku
I understand that you can re-roll an affix. But can base armour and base weapon damage be re-rolled as well?

What if I find a weapon with awesome affixes but with low weapon damage?
Edited by JangBahadur#1968 on 9/3/2013 5:44 PM PDT
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Does anyone know if you can upgrade your item levels with the Mystic?

Reason I ask is because I'm sure that some people (myself included) have legendaries that they are very happy with the effects on but that we don't particularly want to have to re-hunt for new versions at level 70 (specifically skill cost reduction gear, cause -19 Meteor cost is hard to get).


This is a great question, and I have an answer that might make some of you happy. When you re-roll an affix through Enchanting, the new roll is based on your character level. So, you could re-roll a core stat (as an example) on a lower-level item, and make that item a lot more appealing to a higher level character. This will allow you to continue to use gear that you're otherwise outgrowing, and help extend the life on some of those awesome items.


but it only makes that one stat = to your level? not all?
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Does anyone know if you can upgrade your item levels with the Mystic?

Reason I ask is because I'm sure that some people (myself included) have legendaries that they are very happy with the effects on but that we don't particularly want to have to re-hunt for new versions at level 70 (specifically skill cost reduction gear, cause -19 Meteor cost is hard to get).


This is a great question, and I have an answer that might make some of you happy. When you re-roll an affix through Enchanting, the new roll is based on your character level. So, you could re-roll a core stat (as an example) on a lower-level item, and make that item a lot more appealing to a higher level character. This will allow you to continue to use gear that you're otherwise outgrowing, and help extend the life on some of those awesome items.


Soooooooooooooo does that mean I can reroll the stats of a lvl 1 dagger with my para 100 barb giving it +300 arcane damage and then give it to my brand new crusader to use immediately?
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but it only makes that one stat = to your level? not all?

If you wana reroll an entire weapon use the Blacksmith.

Soooooooooooooo does that mean I can reroll the stats of a lvl 1 dagger with my para 100 barb giving it +300 arcane damage and then give it to my brand new crusader to use immediately?

The item level will change to the item level of your Barb. But what you can do is find a weapon with a socket and throw a high level ruby in there. ;)
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I think I can follow up on Grimiku's answer

1. When you gain ilvl = clvl then the item will be the same level as you, so the requirement is also raised. A re-rolled level 1 item by a level 70 will require a level 70 to play.

2. Armor and base weapon will not be able to be re-rolled, but you can still re-roll the +min/max damage or elemental damage on that piece of item. In other words if you want the best you will still need to pick up a high level item. Our current gear will be out dated when you have a chance to pick up a new one. But you can use your current one and gain that ilvl70 affix to play for a while before you can upgrade you gear through loot hunting.

3. Each time you pay for a re-roll you can only pay for 1 affix, that is just another gold sink.
Edited by KirusAlufras#1739 on 9/3/2013 5:36 PM PDT
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I really can't believe the things some of you ask for. You're happy with your gear currently, and want to re-roll it to lvl 70 because you "like" your lvl 61-63 items at the moment? Why is it that many of you want to one click to victory? That ain't gonna happen because, well, as you grow up, you also out grow your clothes.

I'm totally stoked for item hunting lvl 70+ gear, even if it puts my current gear to shame. The fact that we can earn our gear soley makes it so awesome.
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Does anyone know if you can upgrade your item levels with the Mystic?

Reason I ask is because I'm sure that some people (myself included) have legendaries that they are very happy with the effects on but that we don't particularly want to have to re-hunt for new versions at level 70 (specifically skill cost reduction gear, cause -19 Meteor cost is hard to get).


This is a great question, and I have an answer that might make some of you happy. Right now, we're currently looking at having it so that when you re-roll an affix through Enchanting, the new roll is based on your character level. So, you could re-roll a core stat (as an example) on a lower-level item, and make that item a lot more appealing to a higher level character. This will allow you to continue to use gear that you're otherwise outgrowing, and help extend the life on some of those awesome items.

Enchanting is still a work in progress, though, so some of these details might change.


But if it's only one affix, that won't be nearly enough to make it useable at higher levels. It would need to be completely re-rolled in everything as if it dropped for level 70s.

Getting a level 50 legendary with 300 DPS will never be good for a level 70, even if you change its affix from 30 vit to 120% crit damage.
Edited by SOC#1607 on 9/3/2013 5:42 PM PDT
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Soc

But if it's only one affix, that won't be nearly enough to make it useable at higher levels. It would need to be completely re-rolled in everything as if it dropped for level 70s.

Getting a level 50 legendary with 300 DPS will never be good for a level 70, even if you change its affix from 30 vit to 120% crit damage.
I am pretty sure the Mystic can re-roll multiple affixes but just one at a time. The Blacksmith on the other hand rolls everything all at once.

Bane
I really can't believe the things some of you ask for. You're happy with your gear currently, and want to re-roll it to lvl 70 because you "like" your lvl 61-63 items at the moment? Why is it that many of you want to one click to victory? That ain't gonna happen because, well, as you grow up, you also out grow your clothes.

I'm totally stoked for item hunting lvl 70+ gear, even if it puts my current gear to shame. The fact that we can earn our gear soley makes it so awesome.

Could you be any more condescending?
Edited by JangBahadur#1968 on 9/3/2013 5:47 PM PDT
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Community Manager
09/03/2013 05:23 PMPosted by JangBahadur
I understand that you can re-roll an affix. But can base armour and base weapon damage be re-rolled as well?


A lot of the details regarding Enchanting are still being finalized, and we'll be sure to share more information about it as time goes on. We know there are a lot of questions (like this) to be discussed, and we look forward to talking more about it when we can.
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right now, we're currently looking at having it so that when you re-roll an affix through Enchanting, the new roll is based on your character level.

You should consider some new level requeirements, see this:
1. Get lvl 10 weapon
2. Reroll dmg stat from 15dps to 2k dps
3. Use it on your 10lvl char
...
4. Profit

Such situations should be considered and avoided during developement. I believe you have already thought about it, so just saying.
Edited by Zathroth#2351 on 9/3/2013 6:15 PM PDT
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Does anyone know if you can upgrade your item levels with the Mystic?

Reason I ask is because I'm sure that some people (myself included) have legendaries that they are very happy with the effects on but that we don't particularly want to have to re-hunt for new versions at level 70 (specifically skill cost reduction gear, cause -19 Meteor cost is hard to get).


This is a great question, and I have an answer that might make some of you happy. Right now, we're currently looking at having it so that when you re-roll an affix through Enchanting, the new roll is based on your character level. So, you could re-roll a core stat (as an example) on a lower-level item, and make that item a lot more appealing to a higher level character. This will allow you to continue to use gear that you're otherwise outgrowing, and help extend the life on some of those awesome items.

Enchanting is still a work in progress, though, so some of these details might change.

Awesome.

I hope it is a slow and steady progression to build teh really cool re-levl and rerolling capabilities. I hope their is also a way to slowly increase the potency of your affixes after you land the ones you want until you have a maxed rolled item. Have the curve take a long time to roll a 50% affix to a 75% filled affix. Not too long at all to get from 1% to 50% And a LONG, LONG time to upgrade from 88% to 100%.

Losing to RNG is an outdated system and steady progression with awesome chances for burst wins is the best path in my opinion.

Now I kinda wanna make a twink level 10 character and shrink all my items....
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This is a great question, and I have an answer that might make some of you happy. Right now, we're currently looking at having it so that when you re-roll an affix through Enchanting, the new roll is based on your character level. So, you could re-roll a core stat (as an example) on a lower-level item, and make that item a lot more appealing to a higher level character. This will allow you to continue to use gear that you're otherwise outgrowing, and help extend the life on some of those awesome items.

Enchanting is still a work in progress, though, so some of these details might change.


But if it's only one affix, that won't be nearly enough to make it useable at higher levels. It would need to be completely re-rolled in everything as if it dropped for level 70s.

Getting a level 50 legendary with 300 DPS will never be good for a level 70, even if you change its affix from 30 vit to 120% crit damage.


Reroll ALL the affixes should be cheap. Targeting rerolls on 1 affix should be expensive to fine tune your weapon should be expensive.

Maybe also give weapons a "Warm" bonus were they are indestructable if found by the player and enchanted and forged 5 times across the board. This will help to drive up the price of mediocre legends as people will want to augment some of the things they find for warm "self found" bonus.
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Isn't this going to lead to a disaster when you no longer need to loot for items since you can just upgrade items you already have???
Edited by Virgil#1268 on 9/3/2013 6:59 PM PDT
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Too many have invested so much in their gear and a build. I believe Blizzard understands that and will allow us to enhance our current gear to meet level 70 standards, while being open to new and different items/builds.
Edited by RelytReborn#1727 on 9/3/2013 7:06 PM PDT
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On the other hand it perfectly solves the problem with getting a drop of a monk item with strength for example if the re-roll is allowed only on character stat affixes only.
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Does anyone know if you can upgrade your item levels with the Mystic?

Reason I ask is because I'm sure that some people (myself included) have legendaries that they are very happy with the effects on but that we don't particularly want to have to re-hunt for new versions at level 70 (specifically skill cost reduction gear, cause -19 Meteor cost is hard to get).


This is a great question, and I have an answer that might make some of you happy. Right now, we're currently looking at having it so that when you re-roll an affix through Enchanting, the new roll is based on your character level. So, you could re-roll a core stat (as an example) on a lower-level item, and make that item a lot more appealing to a higher level character. This will allow you to continue to use gear that you're otherwise outgrowing, and help extend the life on some of those awesome items.

Enchanting is still a work in progress, though, so some of these details might change.


I have some very specific questions to this, In Fact you could call them a request for clarification on what the mystic can tweak. While I understand that details relating to the expansion cant necessarily be hammered down as fact... Well here goes, I have 4 examples that tie in to loot 2.0 and the coming of the mystic.

E.g. one: I do have decent current legacy nats ring. While not great (3.0 crit chance roll) You can equip it at the same time as my current nats ring in my profile (have yet to find a good ehp legacy nats gear to couple with the ring). If the current loot pool is rolled into the legacy pile (as some have surmised and some have said wont happen.) Would that mean because of the legendary affix would it prevent me from equipping both rings at once?

E.g. two: I do have a decent current legacy nats ring. As I understand it the mystic can also work with current legendary loot. Could I potentially turn any (even my crappy set) 4 piece legacy nat's set into high rolled legendary affix's at level 70 potential? I mean I already have 90% uptime on lingering fog If I want it, but at 42k dps it kinda sucks. Would current legacy items be able to be used with the mystic?

E.g. three:We know from several blue posts that current legendary loot will be able to recieve the mystic treatment. So could I turn the crappy rolls on my skullgrasp to level 70 versions potentially getting a really awesome (bind to account) Meteor ring? Something like + 6.0 Crit chance, +270 intellience roll (highest i've seen in pics from console's loot), -4 meteor, +35% or better crit damage, + avg damage roll at level 70?

E.g. four: This one is a little outlandish to think they would let slide. I have a fairly decent Storm Crow and Meteor Mara's Kaladeiscope. Both of these legendaries have a + all attributes roll. Would the game treat each of these rolls as an individual affix stat? Could I potentially roll/make a GG Meteor mara's?

I.e. -5 meteor mara's with 9% attack speed, 9.5% crit chance, +90% crit damage, 980+ loh, +30~60 average damage, + 370 intelligence, + 90 vitality, + 90 All resist, +380 armor? Using each affix stat once to re-roll again and again? This way using the un-used (read wasted) all attributes in my current mara's to roll much better and tailored legendary while keeping the meteor cost reduction in place.

See I could see blizzard not allowing example #4 to come to pass, but one could actually hope a little. However I really hope the other examples I laid out come to pass to talk about diversity!

Oh and to the OP welcome to the meat lovers club!
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