Max out raven.
Let me know how it works out for you. Act IV NORMAL MODE, your 5 ravens are going to be terrible, even though you dropped all 20 skill points into it.
You max raven for AoE blind. If they're blinding their targets, then it works great! Raven was never meant to be an offensive spell, it's a utility like Cloak of Shadows.
2. Combat. The best part of D3.
I think D2's "combat" is better than D3's because it's more rewarding. I get hit only when I screw up, not because the game decides I was "close enough" to an animation that "started" so suddenly a mallet lord swings his hammer and I drop dead... while standing behind him. I can't stand TL2's combat or D3 PC's combat (Console is MUCH better), but I never found one gripe with D2's system, other than it was clunky due to how it had to stretch on my screen.
3. Being able to farm anywhere and get top-end items. In D2 there were only a few key areas that could drop all items, which meant running the same 5 minute runs over and over and over. Much more variety with D3.
I don't know that this is actually better. Having specific areas to farm meant you could actually have goals within the game. Having no control over what drops for you, means you have no way to measure build progression in your character. Sure having only one or two places per item can get tedious, so maybe I'd prefer whole acts for certain classes of items, or something. Some way of saying, "This item in my build is important to me, so to maximize my chances of getting it, to make me feel like my play time is being applied to THIS thing I seek, I'm going to farm X, Y, or Z." Now when I play it's like... well my gear sucks. I kind of need to improve everything. I guess I should just farm wherever has the least story intrusion and the combat is most fluid. Maybe I'll flip a coin...
Well in reality this is 2013 and diablo 3 smokes out diablo 2.
I'm trying to find a logical implication between year and which game "smokes" the other.
Dont believe me? Go play D2, servers are still up.
I just got done playing D2 for a few months. I made a battle mage paladin, and started remaking my blade fury assassin and summon druid that accidentally got deleted off one of my USB's. I'm taking a break, and I'll probably be back again in a month or so, but I do not play online.
Why have the skill there then if it is just a "noob trap" skill? The only point is to get to the next skill???????
The skill itself isn't bad. If you pick a whole bunch of utility spells and wonder why you do no damage, that's on you. Ravens are for ele druids to blind enemies to take a little pressure off in PvE (Summoner druids don't really need it, since they have a wall of defenders at their disposal).
09/07/2013 05:08 PMItems drop in D3, but people are too focused on the perfect near-impossible rolls, which isn't realistic.
Posted by Matthew
I'm focused on whatever will help my build get me from MP1 to MP10. Due to the exponential nature of both the defense system and the DPS system well... those "perfect" rolls end up making a huge difference, unlike D2.
Nah, D2's drop rates were still ridiculous. Ever found a Zod rune? Griffon's? Death's Web?
I do believe I stumbled on a Death's Web once. As for a Zod rune, I don't think you were truly meant to "find" those, due to how awesome the rune upgrading system was. You could just pick up runes as your farmed and combine them to get whatever you wanted, though it would take some time. There's nothing like that in D3, where you apply your time played to a specific thing. It's all or nothing, and 99% of the time it's nothing. This is why everyone farms gold and uses the GAH.