So here I am posting up about it for other players to check out as well as inviting you to comment and make suggestions to help improve the build!
This is the actual skills I'm mainly using. If there is other skills showing on the profile it's due to play testing.
Direct link to wizard.
General game play.
Generally I start by casting diamond skin/slow time then channel AT at approaching critters. When they enter the slow time bubble, they are affected by AT's disruption (15% damage) and time warp (20% damage) which is when I drop the meteors on them.
Meteors for mobs, AT for single targets. With two items c/w APoC, I can run AT constantly on a single target.
The rest of the skills are basically support. Illusionist/teleport safe passage is basically if I decide to teleport into a group of monsters. I can usually get Time bubble/diamond skin off immediately after then hopefully survive long enough for the meteors to start hitting and returning life via life leeches.
Other wise normally I let the monsters come to me thru the time warp/AT channeling as normal.
I find that I can do without Storm crow with this build. If I went to a different rune with meteor then I'd need the extra APoC from storm crow.
Four part tal's set helps with the AP regeneration and EHP as tal's mask has a lot more EHP than storm crow. Tal's amulet provides another 6% arcane damage. Tal's orb with APoC and meteor reduction is very useful so if I have those three tal's items, might as well chuck in the armor as well.
Solo I use the Templar follower. Yes his damage is lousy but you give him a shield and a few vitality items and he makes a great target for meteors/AT when he get's surrounded.
So, feel free to comment!