Diablo III

In Retrospect

We're proud of the original Diablo's dark, moody atmosphere and engaging item-grabbing gameplay. Diablo II added more environmental and monster variety, more diverse classes, and a number of unique elements that have since become synonymous with the franchise (like gems, runes, set items, etc.).

Both games established the series' hallmarks: randomized levels, the relentless onslaught of monsters and events in a perpetually fresh world, unique quests, tons of items, and an epic story about the High Heavens, the Burning Hells, and the hapless and heroic human beings caught between them.

Diablo III is the inheritor of this legacy, and we've added even more elements to the game to keep building on our vision for the world of Sanctuary.

Runestones

In Diablo III, runestones give you unprecedented control over your skills and powers, changing elemental damage types, accuracy, and area of effect; adding new debilitating effects like slows and stuns; and even altering the nature and appearance of your abilities.

Browse runestones by class:

Followers

Sometimes a hero needs a helping hand. Followers, champions brave enough to join you in battle against the Burning Hells, are similar to Henchmen from Diablo II in that they can be outfitted with relevant arms and armor, but they're upgradable with their own skills, allowing you to customize how they fight and what passive benefits they convey. They're also fleshed-out personalities in their own right.

Learn more about each follower:

Crafting & Artisans

As you meet and assist people during your journey through Sanctuary, some of the world's most talented craftsmen will sign on to travel with you. These artisans are capable of putting the materials you'll find in the wilderness or salvage from unneeded items to good use, hammering out customized suits of armor or combining gems to unlock their powers.

Invest time and money into an artisan's training, fill their shop with worthy materials, and they'll keep improving the quality of items they can produce, augment or combine for you.

Learn more about each artisan:

Seamless Interaction

To push Diablo's blistering fast pace even harder, we've made some changes to Diablo III's character and inventory 'management' systems, so you'll spend more time using new powers to slay your enemies and get loot. Rather than hoarding skill points and holding off on improving your abilities while you wait levels for an ideal build, Diablo III lets you "respec" your skills readily to experiment with interesting choices. You can also share items between all of your characters just by placing them in your stash, and you can identify unknown items and teleport back to town without needing to collect scrolls and tomes to do so.

Combat: Faster, Smarter, Deeper

Combat in Diablo III follows the established model of clicking on your squealing, snarling enemies and watching the carnage – but it's deeper and richer. Scads of defensive abilities for each class mean more tactical possibilities; cooldowns on potions guarantee that choosing your targets carefully and controlling the battlefield is as important as what you bring with you to a fight, and the presence of health globes ensures that mobility can mean the difference between life and death.



Improved Controls

Diablo III adds new control options to the classic Diablo II hotbar, including full customization of all shortcut and mouse buttons, to make using your skills during combat quicker than it's ever been.

Auction House

Items are just as important to Diablo III as they've been throughout the series, so we've added an auction house for faster, easier trading without the potential for scamming and abuse that's existed in the past. Items can now be bought and sold without needing to count on the trustworthiness of strangers to make sure your exchange goes through smoothly.

Classes and Skills

There are five classes in Diablo III; four (the wizard, witch doctor, demon hunter and monk) are brand-new, and the returning barbarian has many, many new destructive tricks for tearing through foes. Each class has a unique resource system and appropriately different playstyle – no longer do all heroes share the single resource of mana.

Learn more about each class:


Monsters and Items

Diablo III has more different, distinct monsters than Diablo I and II, and these monsters all bring their own special destructive abilities, some new and some familiar. The variety of Diablo III's random items is similar to that of the other Diablo games (though we've included Legendary items), but we've added thousands of new combinations, many with unique abilities and previously unseen properties.

New weapon and equipment types, like the demon hunter's one-handed crossbows and witch doctors' mojos, also provide a great deal of class-specific flavor.

PvP Arenas

In past Diablo games, fighting with other players acquired something of a storied history. In Diablo III, we wanted to create a more formalized play-space for heroes to test their mettle. Diablo III's arenas are designed exclusively for PvP combat, and so they have different level layouts and rates of health spawning, along with matchmaking to ensure more evenly balanced battles.

Expanded Difficulty

The advanced Nightmare and Hell difficulty modes in Diablo III add new progression options to the game not found on the Normal setting – increasingly powerful and intimidating armor sets, potent unique items, high-level runestones and exclusive recipes and upgrades for artisans. Monsters grow increasingly more dangerous in subsequent difficulty levels.

In the brutal new Inferno mode, available only once the game's been beaten on Hell difficulty, monsters outstrip players in level range. Inferno difficulty is an epic challenge intended for players who have reached the game's level cap, and it offers epic rewards as well.



Achievements

You'll be able to show off your achievements with a battle standard, a banner visible to all players on Battle.net that will be a visual representation of your accomplishments in Diablo III. And you should expect even more ‘endgame' additions to come - ones that'll let you pursue unique goals and achieve more glory in the world of Sanctuary than ever before.

New Epic Storyline

Diablo has always been a macabre take on a classic theme – the battle between good and evil – set in a world of fragile people who have somehow persevered through chaos and tragedy. In Diablo III, we're taking this story to new heights (and depths), and exploring parts of Sanctuary we've only hinted at in the past.

Welcome, and welcome back.

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Comments (1,860)

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I've never played it before but playing SC I/II and WC/WoW I know it'll be great. Looking forward to it. I know you'll take your time and give us the most refined product in the business.
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I can not get in help?
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ta ta taday blizz
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So say we all!
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i need my key for beta please
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Walmarts pre-order shipping date is September 4, 2012 :(
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looking preety good . nice trailer.
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with all the blah blah blah ,,,,,, get on with your life . tommorow will come so will the game ... duh
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Lýcanthrope
Blackrock
Lýcanthrope
3 days ago
i had a key pls release it i can't wait
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i want key
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release it plz.
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Hureger
Smolderthorn
Hureger
3 days, 6 hours ago
it will never come out
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THEELTREVOR #902
THEELTREVOR
3 days, 6 hours ago
why cant i get the beta????
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SuperScott #800
SuperScott
3 days, 4 hours ago
@THEELTREVOR: Ditto.
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SmokeRings #260
SmokeRings
3 days, 9 hours ago
I'm pretty sure it's not pay 2 play. I just got in beta and was somewhat disappointed, but just today I saw there has been a somewhat major update that looks nice. There is supposed to be an "easy to learn, difficult to master" model, but I did not find it very easy to learn, and not much to master in the beta... I hope they get it right because the skill system has been changed dramatically, and they just made some new changes...
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@SmokeRings: Stop talking
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@SmokeRings: dude... its just beta... and its act 1 1/3. its going to be rock. blizzard never fail to everybody.
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I'd be totally happy playing this, But i hear it's Pay 2 Play, Which, I'm sorry, But blizz, You gotta stop making all these P2P games.
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@Samesthis: it isn't pay to play, you've been misinformed.
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@Samesthis: Learn to hear better
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@Zeith: They take a cut of real money auction house transactions you dengus.
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@NiMH: Wait, so a transaction fee off a sale makes this game a pay 2 play? Interesting logic. Taking a cut out of something you are profiting off of =/= P2P. If you don't want them to take that cut then don't use the RMAH, simple as that.
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im ready to play so release it already
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Been a long time player of the series and this one looks to be a great continuation of it!! I cannot wait for the release! Thank you Blizzard.
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In all the list of the new features I'm surprised they didn't comment on some of their most important features and changes from the Diablo series!

I'm ecstatic about buying Diablo 3 and having to constantly be connected to the internet to play it. The responsibility of actually owning a copy of software that I purchase was always so cumbersome, installing games and then playing them without any other steps? I'm glad they are adding the necessary steps to make sure that my well-earned $60 goes into a license attached to an email address and that I will never have to deal with the burden of Single Player or LAN play without connecting to the battle.net service. This trend has long been a step in the right direction for games, I'm happy to spend my hard earned money renting a subscription attachment to my battle.net account for a game that I will mainly be playing Single Player instead of having a hard copy that I can install any time I want for as long as I take care of the disc.

This is what makes Diablo 3 so special, Thank you blizzard for taking the ownership right out of a game purchase! Keep up the great ideas!
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@Meatban: What subscription attachment to your battle.net would that be? Last time I checked those have always been free. Although I do agree that is kind of sucks you have to be online always, that's what every game is going to now.
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SpaceGhost #620
SpaceGhost
3 days, 22 hours ago
I need to find a part time job, cuz this is more important than making money lol XDDDDDD
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Ravenhide
Aman'Thul
Ravenhide
3 days, 22 hours ago
I have heard it will come out in may
So i am looking forward to rumble with the next story i loved the first two and alsways like the way gaming is going with true looks and colours so yeah for the new game
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i heard the first quarter of 2012 so shouldn't that be from now till end of march,kinda wanting to see a release date.
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Qizerole
Whisperwind
Qizerole
4 days, 5 hours ago
Man i hope this is as good as i think its gunna be
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Just think. The longer this takes to come out the better and well balenced it should be. I just hope that they dont destroy it like they have with wow.
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AWESOME
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i really cant wait for this... i wish they would give us a date and stick with it..
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@Tehgame: seriously...
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@Hempnin: seriously...
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This is redic how long its taking. first it was the 2011 summer then 2012 winter and now its looking like never
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I have to say, however long it takes blizzard to be done with Diablo 3 it's going to be well worth the wait!
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Winterwolf #139
Winterwolf
5 days ago
I'm playing beta =D as we speak.
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Violentwade
Dragonmaw
Violentwade
4 days, 3 hours ago
@Winterwolf: how do you get the beta D: