60 Witch Doctor
60 Barbarian
60 Wizard
42 Monk
13 Demon Hunter
+180 Strength
+27 Fire Resistance
+74 Resistance to All Elements
Attack Speed Increased by 8%
+27% Life
+138 Strength
+178 Vitality
+77 Resistance to All Elements
Regenerates 131 Life per Second
Health Globes and Potions Grant +11002 Life.
Reduces damage from ranged attacks by 6%.
+90 Strength
+96 Vitality
+51 Arcane Resistance
+74 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+94 Strength
+72 Dexterity
+76 Vitality
Critical Hit Damage Increased by 26%
Regenerates 285 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 6%.
+174 Strength
+73 Vitality
+43 Physical Resistance
+74 Resistance to All Elements
+244 Armor
Regenerates 294 Life per Second
+98 Strength
+93 Dexterity
+93 Intelligence
+179 Vitality
+49 Physical Resistance
Each Hit Adds +478 Life
+11% Life
20% Better Chance of Finding Magical Items
+108 Strength
+64 Intelligence
+42 Fire Resistance
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1297 damage per hit.
+150–480 Holy Damage
+43% Damage
+190 Strength
+118 Vitality
Critical Hit Damage Increased by 99%
Increases Damage Against Elites by 6%
+21 Maximum Damage
+181–463 Holy Damage
+47% Damage
+177 Strength
Increases Attack Speed by 10%
Each Hit Adds +779 Life
+175 Strength
+32 Physical Resistance
+78 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 9% (Barbarian Only)
+155 Strength
+34 Physical Resistance
+68 Resistance to All Elements
Regenerates 218 Life per Second
Critical Hit Chance Increased by 4.5%
Reduces damage from elites by 7%.
+22–49 Damage
+155 Strength
+33 Arcane Resistance
Each Hit Adds +229 Life
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 3%
+240 Strength
+34 Arcane Resistance
Critical Hit Damage Increased by 75%
+43% Extra Gold from Monsters
Critical Hit Chance Increased by 10.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Strength: 2387
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2387.00%.
Increases Armor by 2387.
Dexterity: 264
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 264.00%.
Increases dodge chance by 14.10%.
Intelligence: 256
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 256.00%.
Increases resistances by 25.6.
Vitality: 1011
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5535
Reduces all damage from enemies of the same level as you by 64.85%.
Maximum Life: 49212
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 120/120
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
ScarXMM
60 Barbarian
| Charm | |
| Missile Ward | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on May 8, 2013 8:02 PM PDT