35 Barbarian
22 Wizard
11 Demon Hunter
7 Witch Doctor
+23 Strength
+23 Vitality
Attack Speed Increased by 4%
Regenerates 2 Life per Second
Monster kills grant +10 experience.
Increases Bonus Experience by 13%
+85 Strength
+5 Dexterity
8% Better Chance of Finding Magical Items
+20 Strength
+13 Dexterity
+18 Vitality
5% Better Chance of Finding Magical Items
+10% Movement Speed
Monster kills grant +4 experience.
+31 Strength
Health Globes and Potions Grant +112 Life.
+36 Strength
+10 Dexterity
+24 Vitality
+9% Extra Gold from Monsters
8% Better Chance of Finding Magical Items
Increases Gold and Health Pickup by 4 Yards.
+44 Strength
+51 Vitality
+31 Strength
+32 Vitality
Monster kills grant +12 experience.
Health Globes and Potions Grant +64 Life.
Increases Gold and Health Pickup by 4 Yards.
+21 Minimum Damage
+21 Maximum Damage
+3–6 Arcane Damage
+52 Strength
+82 Dexterity
+35 Vitality
+21 Minimum Damage
+21 Maximum Damage
+50 Strength
+62 Strength
+53 Dexterity
+37 Vitality
Increases Gold and Health Pickup by 2 Yards.
+33 Strength
+30 Vitality
+55 Strength
+60 Strength
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
Unlocked at level 22
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Enemies in the area also take 76% weapon damage.
Unlocked at level 28
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Might
Unlocked at level 9
Gain Life equal to 60% of the damage inflicted.
Unlocked at level 32
Cost: 10 Fury
Hurl a throwing weapon at an enemy for 130% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Tactics
Unlocked at level 14
Cause the weapon to ricochet and hit up to 3 targets within 20 yards of each other.
Unlocked at level 25
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
Rage
Unlocked at level 25
The Ancients inflict 66% weapon damage with each attack and have 100% additional Armor.
Unlocked at level 31
Strength: 694
Primary attribute for Barbarians.
Increases all damage for Barbarians by 694.00%.
Increases Armor by 694.
Dexterity: 205
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 205.00%.
Increases dodge chance by 12.63%.
Intelligence: 42
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 42.00%.
Increases resistances by 4.2.
Vitality: 327
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 1556
Reduces all damage from enemies of the same level as you by 47.07%.
Maximum Life: 3446
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
TheAnimal
35 Barbarian
| Charm | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on Jun 29, 2012 7:55 PM PDT