60 Witch Doctor
Hardcore
60 Monk
60 Witch Doctor
60 Wizard
60 Barbarian
60 Demon Hunter
39 Barbarian
Hardcore
15 Monk
Hardcore
9 Witch Doctor
Hardcore
5 Monk
Hardcore
+179 Strength
+11% Life
Melee attackers take 1318 damage per hit.
Critical Hit Chance Increased by 6.0%
Increases Bonus Experience by 19%
Reduces damage from melee attacks by 6%.
+165 Strength
+191 Vitality
+79 Resistance to All Elements
+384 Armor
Melee attackers take 2158 damage per hit.
+85 Strength
+100 Dexterity
+74 Resistance to All Elements
+259 Armor
+12% Movement Speed
Reduces damage from melee attacks by 5%.
+249 Strength
+38 Intelligence
Regenerates 279 Life per Second
Melee attackers take 1394 damage per hit.
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 5%.
+110 Strength
+78 Dexterity
+79 Vitality
+51 Fire Resistance
+70 Resistance to All Elements
+8% Life
+129 Armor
+94 Dexterity
+84 Vitality
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1245 damage per hit.
Critical Hit Chance Increased by 1.0%
+282 Strength
+66 Intelligence
+165 Vitality
+77 Resistance to All Elements
Reduces damage from melee attacks by 4%.
+288 Minimum Damage
+378 Maximum Damage
+31% Damage
+125 Strength
Critical Hit Damage Increased by 107%
+76 Strength
+94 Vitality
+20% Extra Gold from Monsters
Critical Hit Chance Increased by 10.0%
Increases Critical Hit Chance of Whirlwind by 7% (Barbarian Only)
+185 Strength
+4% Life
+218 Armor
2.90% of Damage Dealt Is Converted to Life
Critical Hit Chance Increased by 1.0%
Increases Bash Damage by 13% (Barbarian Only)
+21 Maximum Damage
+70 Strength
+85 Dexterity
Attack Speed Increased by 9%
Regenerates 164 Life per Second
Critical Hit Chance Increased by 3.0%
+28 Minimum Damage
+73 Strength
+75 Intelligence
+78 Vitality
+52 Fire Resistance
+45 Resistance to All Elements
Critical Hit Chance Increased by 6.0%
+33–95 Damage
+325 Strength
+236 Vitality
+325 Armor
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2120
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2120.00%.
Increases Armor by 2120.
Dexterity: 427
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 427.00%.
Increases dodge chance by 18.18%.
Intelligence: 249
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 249.00%.
Increases resistances by 24.9.
Vitality: 1060
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7476
Reduces all damage from enemies of the same level as you by 71.36%.
Maximum Life: 45972
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Anibarb
60 Barbarian
| Charm | |
| Crippling Shot | |
| Vanish | |
| Powered Shot | |
| Anatomy |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on May 1, 2013 5:54 AM PDT