Focuses a wave of light that crushes enemies for 829% weapon damage as Holy, followed by an additional 96% weapon damage as Holy to all enemies in a line.
Secondary
Unlocked at level 12
Explosive Light
Release bursts of energy that deal 914% weapon damage as Holy to nearby enemies.
Strength: 233 Primary attribute for Barbarians. Increases all damage for Barbarians by 233.00%. Increases Armor by 233.
Dexterity: 419 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 419.00%. Increases dodge chance by 17.98%.
Intelligence: 240 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 240.00%. Increases resistances by 24.0.
Vitality: 817 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 21.
Armor: 2011 Reduces all damage from enemies of the same level as you by 46.65%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 17377 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Spirit 150/150 Generated by Monk melee attacks and some Monk skills. Spirit is a precious resource used to cast powerful defensive and offensive abilities.