Strength: 120 Primary attribute for Barbarians. Increases all damage for Barbarians by 120.00%. Increases Armor by 120.
Dexterity: 1926 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 1926.00%. Increases dodge chance by 39.26%.
Intelligence: 283 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 283.00%. Increases resistances by 28.3.
Vitality: 331 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 3655 Reduces all damage from enemies of the same level as you by 54.92%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 14708 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Hatred 125/125 A fast-regenerating resource used to fuel the Demon Hunter's offensive abilities.
Discipline 30/30 A resource that regenerates slowly over time and is used for the Demon Hunter's tactical abilities.