Cause acid to rain down, dealing an initial 115% weapon damage as Poison, followed by 150% weapon damage as Poison over 3 seconds to enemies who remain in the area.
Decay
Unlocked at level 22
Acid Rain
Increases the initial area of effect of Acid Cloud to 24 yards.
Strength: 86 Primary attribute for Barbarians. Increases all damage for Barbarians by 86.00%. Increases Armor by 86.
Dexterity: 132 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 132.00%. Increases dodge chance by 10.80%.
Intelligence: 601 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 601.00%. Increases resistances by 60.1.
Vitality: 226 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 1019 Reduces all damage from enemies of the same level as you by 25.35%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 9905 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Mana 860/860 The Witch Doctor uses Mana to cast most spells. The Mana pool grows as the Witch Doctor gains levels.
Summon an Arcane explosion 8 yards around an enemy, dealing 100% weapon damage as Arcane and knocking back all monsters caught within it.
Cooldown: 10 seconds
Unlocked at level 15
Forceful Push
Powered Armor
Buffs you and the Enchantress, increasing Armor by 5% and slowing attackers by 30% for 3 seconds.
Unlocked at level 20
Powered Armor
Erosion
Conjures a pool of energy that deals 250% weapon damage as Arcane over 5 seconds. Affected enemies take an extra 15% damage from all attacks for 3 seconds.
Cooldown: 15 seconds
Unlocked at level 25
Erosion
Focused Mind
A 40 yard aura that increases attack speed for you and the Enchantress by 3%.