Summon an immense Meteor that plummets from the sky, causing 260% weapon damage as Fire to all enemies it crashes into. The ground it hits is scorched with molten fire that deals 60% weapon damage as Fire over 3 seconds.
Force
Unlocked at level 25
Meteor Shower
Unleash a volley of 7 smaller Meteors that each strike for 104% weapon damage as Fire.
Transform into a being of pure Arcane energy for 15 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, and your Armor and resistances are increased by 40%. Every enemy killed while in Archon form adds 1 seconds to the duration of Archon.
Mastery
Unlocked at level 30
Teleport
Archon form can now cast Teleport with a cooldown of 10 seconds.
Summon a companion that will attack your targets for 20% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies and lasts for 5 minutes.
Conjuration
Unlocked at level 22
Sparkflint
Summon a fiery Familiar that increases the damage of all attacks by 12% while Familiar is active.
Strength: 229 Primary attribute for Barbarians. Increases all damage for Barbarians by 229.00%. Increases Armor by 229.
Dexterity: 397 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 397.00%. Increases dodge chance by 17.43%.
Intelligence: 3089 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 3089.00%. Increases resistances by 308.9.
Vitality: 1018 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 3922 Reduces all damage from enemies of the same level as you by 56.66%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 35906 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Arcane Power 100/100 A fast-regenerating resource used for most Wizard skills.
Ranged attack that slows the target by 60% for 3 seconds.
Cooldown: 6 seconds
Requires Bow
Unlocked at level 5
Crippling Shot
Dirty Fighting
Blinds enemies in front of the Scoundrel for 3 seconds.
Cooldown: 30 seconds
Unlocked at level 10
Dirty Fighting
Powered Shot
Powerful ranged attack that explodes on impact, dealing 25% weapon damage as Arcane to targets within 6 yards and has a 50% chance to Stun targets for 2 seconds.
Cooldown: 20 seconds
Requires Bow
Unlocked at level 15
Powered Shot
Anatomy
Increases Critical Hit Chance by 3% for you and the Scoundrel.